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Gnomes

Gnomes are small humanoids which populate Methera in great numbers. Gnomes are known for their curiosity and their ability to take delight in life, enjoying every moment of invention, exploration, investigation, creation, and play.

Basic Information

Anatomy

Standing at no more than 90 centimeters tall, gnomes on average weigh 20-30 kilograms. Their faces tend to be the most expressive ones out of any of the humanoid species.

Genetics and Reproduction

Gnomes reproduce sexually, with gestation taking anywhere from 3-5 years.

Growth Rate & Stages

Gnomes reach maturity around 40 years of age. They can live long lives, ofter reaching well past 350 years.

Dietary Needs and Habits

Gnomes are dietary opportunists, and in their cuisine often favor combinations of food that seem rather unorthodox to other sapient species.

Additional Information

Social Structure

Gnomes live in well interconnected burrow structures that can accommodate their busy nature and constant stream of exchange. They are lead by a king who is supported by a cabinet of advisors.

Perception and Sensory Capabilities

Gnomes possess very good vision and are capable of identifying traces of magic that is cast on them, making them more resistant towards it.

Civilization and Culture

Naming Traditions

Gnomes love names, and most have half a dozen or so. A gnome's mother, father, clan elder, aunts, and uncles each give the gnome a name, and various nicknames from just about everyone else might or might not stick over time. Gnome names are typically variants on the names of ancestors or distant relatives, though some are purely new inventions. When dealing with humans and others w ho are “stuffy” about names, a gnome learns to use no more than three names: a personal name, a clan name, and a nickname, choosing the one in each category that’s the most fun to say.   Male Names: Alston, Alvyn, Boddynock, Brocc, Burgell, Dimble, Eldon, Erky, Fonkin, Frug, Gerbo, Gimble, Glim, Jebeddo, Kellen, Namfoodle, Orryn, Roondar, Seebo, Sindri, Warryn, Wrenn, Zook Female Names: Bimpnottin, Breena, Caramip, Carlin, Donella, Duvamil, Ella, Ellyjobell, Ellywick, Lilli, Loopmottin, Lorilla, Mardnab, Nissa, Nyx, Oda, Orla, Roywyn, Shamil, Tana, Waywocket, Zanna Clan Names: Beren, Daergel, Folkor, Garrick, Nackle, Murnig, Ningel, Raulnor, Scheppen, Timbers, Turen Nicknames: Aleslosh, Ashhearth, Badger, Cloak, Doublelock, Filchbatter, Fnipper, Ku, Nim, Oneshoe, Pock, Sparklegem, Stumbleduck

History

For most of recorded history, the gnomes have kept a sort of homeland in the foothill lands of Khair's central south. Their leader, king Alois Beerslosh, has recently started to make arrangements for his people to evacuate into the underground tunnels under the protection of the dwarven nations. As a result, a large part of the gnomish populace is now camping at the foot of Algrim's backbone, north of their old territory. The large tent-city has persisted for well over a decade whilst gnomish representatives were negotiating the terms of their refuge. In the meanwhile, the kings sovereign rule, or moreso the peoples faith therein, has begun to crumble.
Scientific Name
Bipedes sagacis
Lifespan
350 years
Average Height
80-90 cm
Average Weight
20-30 kg

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