Middle Earth

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It is the year 2965 of the Third Age and the Shadow is returning. Twenty-four years ago, an alliance of Elves, Men, and Dwarves defeated a horde of Orcs and Wild Wolves under a sky darkened by Giant Bats, inaugurating a new era of prosperity for the Free Peoples. But twenty years is a long time for peace to last, and in many dark corners of the world a shadow is lengthening once again.   Rumors of strange things happening outside the borders of civilized lands are spreading with increasing regularity and, while they are dismissed by most as fireside tales and children's stories, they sometimes reach the ears of individuals who recognize the sinister truth they hide.   These are restless warriors, curious scholars, and wanderers; always eager to seek what was lost or explore what was forgotten. Ordinary people call them adventurers and, when they prevail, they hail them as heroes. But if they fail no one will even remember their names...