Cameth-Brin Settlement in Middle-Earth: Arda, Endor | World Anvil
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Cameth-Brin

The chief town of the Angle sits on the point where the Bruinen flows into the Mitheithel. In the Second Age, the location was contested by Eriadoran lords and Hillmen until a wall and stone keep were finally built by Númenórean adventurers in S.A. 2910. Fennas Drúnin was the most prosperous town in Rhudaur until the wars of the Sister Kingdoms began. The great wooden bridge the Arnorian engineers built over the Mitheithel is long since burned down. The town has changed hands repeatedly over the years, being ruled in turn by Rhudaur, Cardolan, Arthedain, and by independent lords and renegade mercenaries. It now sits high above the rivers' normal flood stages on a mound built of the rubble from the many times it has been sacked and sieged ruled by a council of nobles purportedly loyal to the crown once more.   The ominous shadow of Cameth Brin (Hi. "Twisted Hill") looms above the oaks and elms of the Trollshaws in central Rhudaur. Until the Third Age, few men dared to come near this dreadful place; many would-be explorers feared the presence of evil spirits, while others were scared off by the unnatural appearance of the hill itself, Cameth Brin rises 830 feet above the only vale in the Trollshaws that might otherwise be called fair. Its base is a steep yet natural hill, but from this foundation erupts a tortured outcropping of naked black granite that leans impossibly far over the southern face. It looks as if a errant breeze would send the craggy top tumbling down upon the town and the valley below. However, the great overhang of rock has endured earthquake and glacier and many changes in the world. Early in the Third Age, the Dúnedain gained mastery over Cameth Brin after a short but fierce struggle with the Hillmen who controlled the vale around it and the spirits who dwelt inside it. They built upon and within the rock a mighty fortress dominating all the Trollshaws, the heart of the land that later became the kingdom of Rhudaur. Cameth Brin lies about eight miles east and south of a great bend in the River Mitheithel, within sight of the western border of the Trollshaws. Here, there are two parallel chains of small hills running east and west, and between them a pretty valley about a mile and a half across, the Glin a-Creag. A little ravine runs down the middle of the vale; the stream at the bottom of it, the Sruth Boghain, carries but a trickle of water except in the spring and after heavy rains. A large but gloomy village, Talugdaeri, lies south of the stream towards the middle of the valley. Talugdaeri, born after Cameth Brin became a fortress, is the region's sole civilian community. Directly beneath the Twisted Hill lies the barracks-community of Tanoth Brin, constructed by Eldacar in T.A. 339 and perpetually the intrigue-ridden home of corrupted Dúnadan and Hillman soldiers, merchants, and camp-followers. To the north of the fortress lies the Glin a-Rhua, where the Mitheithel has cut a small valley with a few strips of good ground and some readily available copper deposits. These veins of metal attracted Eriadoran miners and Númenórean explorers in the Second Age, enough of them so the Glin a-Rhua gave the whole region of Rhudaur its name (literally "Place of Copper" but the settlements there were under constant threat from the Trolls and Hillmen who liked to hunt in these valleys. They never flourished, and most of the copper nodes ran out. Today, the Glin a- Rhua is simply a settled place around the river ferry and one of the roads leading into northern Rhudaur and Angmar, Although very pleasant country by the standards of Rhudaur, the lands around Cameth Brin were long shunned by the Hillmen, who feared the awesome shadow of the bent outcropping. Even after the Dúnedain cleansed it of its ancient evil, few Hillmen would visit the area unless they had pressing need. At its height, the population was composed of Dúnadan lords, their servants of Eriadoran blood, and unfortunate Dunnish serfs who were little more than slaves. The relatively large proportion of High Men was the result of Cameth Brin's status as the political center of Rhudaur. Even after the power of the Dúnedain waned, and corrupt Hillmen became the masters, the government and garrison at the Twisted Hill retained some standards of Dúnadan culture, Elsewhere in central Rhudaur, the heritage of the High men was forgotten or discredited.   Cameth Brin lies on the north side of the modest vale called the Glin a-Creag (Hi., Du.: "Valley of the Rock"), a grassy trough watered by the Sruth Boghain (Hi, "Ghosts' Stream"). Due to the valley's good soil and proximity to the Mitheithel, it has long been one of the choicest living sites in the Trollshaws. It was only natural for the Dúnedain to perpetuate the tradition. Within the Glin a-Creag, there are two spots where settlements were erected after Eldacar's victory over Mong- Finn in the second century of the Third Age. On one, the Dúnedain established the village of Talugdaeri, typical of the rest of Rhudaur's fortified towns. The other site lies under the grim shadows of Cameth Brim itself. There Eldacar commissioned the construction of the barrackssettlement of Tanoth Brin (Hi. "Beneath the Hill"), a protected home for the garrison of the Twisted Hill and the Dagarim Rhudaur, the King's small professional army. Overrun and all but wiped out in the Cardolani invasion of T.A. 1217, it has been badly rebuilt and never completely reoccupicd. TANOTH BRIN AND THE TWISTED HILL The barracks-settlement of Tanoth Brin was always a much smaller village than Talugdaeri, never more than a home for warriors. It is tucked on a rocky shelf beneath the overhang of the Twisted Hill. A surrounding ravine was transformed into a formidable dry moat, and the stone causeway up from the Glin a-Creag remains the only easy entry. The map gives a view approaching the fortress town across the valley to its south, from the general direction of Talugdaeri. Respectable merchants operate their shops in the streets nearest the guard headquarters (#3), while taverns, brothels, and shops of lesser quality are scattered through the town. When Cameth Brin was in its prime, under the first few Dúnadan Kings of Rhudaur, there were more buildings beyond the moat than inside it, and a line of smaller villages extended all the way to Talugdaeri. Most of these settlements were destroyed in the war with Cardolan in T.A. 1198-1235. Both inside and outside the wall, there are hiding places for Rhudauran deserters and Arthadan scouts. The buildings here fall into ruin after T.A. 1700, since the end of the Hillman revolt leaves too few people in Rhudaur to justify the expense of occupying the fortress. The well-built earth and stone wail encircling the village stands undisturbed into the Fourth Age.   1. Stone Bridge. The one-arch span crosses the dry moat at its southwest corner. Redstone quarried from the Pinnath Tereg is the building material for both town and bridge.   2. Dry Moat. The ditch surrounds the hill on the west and south sides. It varies in depth from 30 to 60 feet and is between 25 and 120 feet wide.   3. Guard Headquarters and Armory. Patrols and onduty guard units operate from this complex. A small armory supports emergency needs.   4. South Square. The square serves as the principal intown drill field.   5. South Watchpost A rock outcrop breaks the flow of the town's reinforced earth wall. Behind it stands a 60- foot high stone watch tower. Within the tower, a spiral stair descends to a passage to the Ureithel.   6. Entry Road. The winding roadway/stair climbs over 200 feet of the Fuintir.   7. Main (South) Gate. Two three-story guard towers and a covered archer's turret watch the entry way to the Twisted Hill.   8. Tir-barad Tereg. This 210-foot watchtower was built in the early Third Age to guard the heights, provide for seers and stargazers, and signal Arnor's other bastions.   9. Mitheithel. The river lies some miles to the north and west.

Maps

  • Cameth-Brin Regional
Type
City

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