BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Outside of Time and Space, Beyond the Doors of Night

Beyond the Doors of Night, in a realm that exists outside of time and space, lies the prison of Morgoth, the great enemy of the world. This place, known as the Void, is a desolate and forsaken expanse, far removed from the light and beauty of Eä, the created world. It is a realm of utter darkness and cold, where the very fabric of existence is different, untouched by the passage of time or the presence of life.   The Void is an endless expanse, stretching beyond the limits of mortal and immortal understanding. There are no stars to pierce its darkness, no land to give it shape or form. It is a place where light is swallowed, and sound is deadened, a vast emptiness that can chill the heart of even the mightiest of beings. The Void is not merely the absence of things, but a presence of negation, an antithesis to the vibrant life of the world.   Morgoth, once the most powerful of the Ainur, is held captive here, bound by the will of the Valar and the decree of Eru Ilúvatar. Stripped of much of his former power, he remains a shadow of his former self, yet his malice and hatred endure. His presence in the Void is a dark stain upon its emptiness, a source of corruption and evil that festers in the cold dark. Morgoth’s spirit, though weakened, continues to seethe with a desire for revenge and domination.   The Doors of Night, the gateway to this desolate realm, are guarded and closed by the might of the Valar. They are an impenetrable barrier, crafted with the power and authority of the highest beings, ensuring that Morgoth remains confined and unable to return to the world. These doors are said to be of such design that no force within Eä could breach them, a testament to the combined strength and resolve of the Valar to keep the ultimate evil at bay.   In the Void, Morgoth is utterly alone. There are no creatures to serve him, no allies to support him. He is isolated from the rest of creation, left to dwell in his own bitterness and despair. This isolation is his punishment, a reflection of the devastation and division he wrought upon the world. It is a fate that contrasts sharply with the communal and harmonious existence of the other Valar and Ainur.   Yet, even in his imprisonment, Morgoth’s influence lingers in the world he left behind, Morgoth's Ring, his lingering devestation in the all of Arda. The shadow of his evil remains, a testament to the depth of his corruption. His works and deeds continue to affect Middle-earth, manifesting in the lingering presence of his followers and the scars left by his wars. The world remains vigilant, aware that the memory of Morgoth’s malice could inspire future darkness.   The Void is a reminder of the cost of rebellion against the divine order, a place where the consequences of pride and envy are starkly displayed. It stands as a warning to all beings, a symbol of the ultimate fate that awaits those who seek to corrupt and destroy the harmony of creation. The isolation and emptiness of the Void are the price of Morgoth’s ambition, a perpetual state of exile from the light and life of Eä.   Outside the Doors of Night, the cosmos continues in its dance of creation and renewal, a vibrant tapestry of stars and worlds, of light and shadow. The Valar, stewards of the world, maintain their watch, ever mindful of the threat that lies beyond the Doors of Night. Their vigilance ensures that the balance of the world remains intact, and that the darkness of the Void does not seep into the realms of light.   Beyond the Doors of Night, in the cold, dark expanse of the Void, Morgoth remains a captive, his power broken, his spirit bound it is a place of profound and unsettling desolation. The Void, as it is known, defies the conventional understanding of landscape and environment. It is an endless expanse of absolute darkness, a place where no light can penetrate. The atmosphere is thick with an oppressive stillness, heavy and cold. It is a darkness that seems to swallow all hope and warmth, a palpable void that presses in from all sides. In this realm, the concept of distance is meaningless, as the eye finds no point of reference, no horizon, no stars to guide the way.   The ground is unseen and intangible, an endless abyss underfoot, giving a constant sense of vertigo to those who dare to tread there. The space is devoid of any form of life or structure, no mountains or valleys, no rivers or forests. It is a realm stripped of all features, a true void in every sense. The deathly silence is overwhelming in which no sound echoes in the whole of its emptiness, no whispers of wind, no rustling of leaves, no distant calls. The silence is absolute, pressing in on the mind, amplifying the sense of isolation and despair.   Morgoth’s presence in this void is like a dark flame, a source of malevolent energy that taints the surrounding emptiness. He is a shadow within shadows, his form indistinct and ever-shifting, a dark blotch against the impenetrable blackness. His eyes, perhaps the only light in the Void, emmanate a pale malevolent light, the singular points of reference in the vast nothingness, filled with ancient malice and unending rage.   Around him, the air seems colder, more oppressive, the very fabric of the void twisted by his presence. There are no thrones or palaces here, no symbols of his past grandeur. Morgoth is a prisoner, bound in this formless realm, a dark spirit stripped of his former might, brooding eternally in isolation.   The Doors of Night themselves, if one could see them from this side, might appear as a massive, impenetrable barrier of dark, polished obsidian, shimmering with a faint, eerie light. They stand as the final, unyielding barrier between the Void and the world of Eä, inscribed with ancient runes of power and protection by the Valar.   This bleak and desolate realm is a place where time does not flow as it does in the world of the living. It is a static, frozen existence, where moments stretch into eternity and the past, present, and future are indistinguishable. The Void is a testament to the utter separation from all things living and vibrant, a true prison for the once-mighty Morgoth, ensuring that his dark influence remains forever isolated from the realms of light and life.   In this stark, featureless expanse, the very essence of desolation and despair is embodied, serving as an eternal reminder of the consequences of Morgoth’s rebellion and the unyielding justice of Eru Ilúvatar and the Valar.
Characters in Location

Comments

Please Login in order to comment!