Demigod
Demigods are beings sired by both a mortal parent and a god. The mix of the two creates a being that takes the best traits of both parents. Demigods have been many and many gods have sired them, some gods look after their children while others could care less. Demigods come in all shapes and forms however for the most part they're appearance is beautiful and is a shining example of perfection. Some are destined to be heroes, some destined to ascend to godhood, and some much more grim fates.
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Divine Favor. You can use your divine favor to give yourself one of the following traits:
Demigod Traits
Your demigod has several traits shared among all demigods- Ability Score Increase. Your Constitution score increases by 2.
- Age. Demigods vary in age, some live normal life spans while some live for countless centuries.
- Alignment. Every demigod is different thus they have different alignments. For the most part they follow the alignment of their divine parent.
- Size. Your size depends on your mortal parent.
- Speed. Your speed depends on your mortal parent.
- Godly Parentage. Theres a very rare chance your divine parent intervenes in some way.
- Mortal Parentage. Even though it is your godly parent that makes you special, you still have a mortal parent. You don't receive any of the racial traits that your mortal parent has. Your mortal parent must be humanoid and you physically resemble that race in its most epitomized form.
- Fated. Whenever you roll a 1 on an attack roll, ability check, or saving throw you may reroll the dice.
- Divine Resistance. Once per long rest if you may reroll a saving throw. You do so after you roll but before the outcome is determined. You can use this twice at 10th level and 3 times at 20th level.
- Languages. You speak, read, and write common and the language of your divine parent.
- Divine Favor. Choose a which god sired you. You gain an abs improvement and divine favor based on which god is your parent. Using your divine favor costs an action unless specifically said otherwise.
Aten
Ability Score Increase. Your Strength score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You increase your strength score by 1 for the next hour
- You have advantage on strength based ability checks for the next 10 minutes
- You have advantage on strength and constitution saving throws for the next 10 minutes
Bastet
Ability Score Increase. Your Dexterity score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You may turn into a cat via the polymorph spell
- You may gain advantage on Persuasion checks against gnolls for the next hour.
- You have advantage on acrobatics checks for the next 10 minutes
Horus
Ability Score Increase. Your Charisma score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You sprout hawks wings and gain a fly speed of 60 ft for the next minute.
- You gain advantage on perception checks that rely on sight for the next hour.
- You may use a reaction to reroll a missed attack against a demon.
Thoth
Ability Score Increase. Your Intelligence score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You spend 10 minutes studying a spell in written form and learn it. It does not count against your spells known, if you prepare spells it is available for you to prepare. You must be a spell caster and must be a spell of a level your able to cast.
- You gain the ability to effortlessly copy written text in any style of handwriting for the next hour. It takes you only 10 minutes to copy an entire book.
- You gain the ability to read and write in any written language for the next hour. However you are unable to speak languages you don't know.
Ceres
Ability Score Increase. Your Wisdom score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain the ability to tell if food or drink has been poisoned or corrupted in any way for the next 10 minutes.
- Until the end of your next turn all allies within 30 ft of you do 1 point extra damage on weapon attacks for every ally within 30 ft of you.
- You gain advantage on persuasion checks against farmer and merchants for the next hour
Hecate
Ability Score Improvement. Your Charisma score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain the ability to speak any language for one hour. However you are unable to read or write languages you don't know.
- You gain advantage on stealth checks for the next hour.
- You transform into a wolf via the polymorph spell, you must be in moonlight in order to do so and you lose concentration on it if you leave the moonlight.
Hiemdall
Ability Score Improvement. Your Wisdom score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You cast scrying without using a spell slot
- You cannot be surprised for the next hour
- You gain advantage on saving throws against illusion magic and on ability checks to see through illusions for the next 10 minutes.
Nethus
Ability Score Improvement. Your Dexterity score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain the ability to breath underwater and gain a a swim speed of 30 ft for the next hour.
- You gain advantage on survival checks while traveling at sea for the next hour.
- You gain advantage on animal handling checks against aquatic animals and on persuasion checks against sailors, fishermen, and other people at sea for the next 10 minutes.
Tyr
Ability Score Improvement. Your Intelligence score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You have advantage against being frightened for 10 minutes.
- As a reaction to an ally making an attack roll, saving throw, or ability check you may add a d4 to their roll.
- You cast zone of truth without using a spell slot.
Baldur
Ability Score Improvement. Your Charisma score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain advantage on persuasion checks for the next hour.
- You gain resistance to nonmagical bludgeoning, piercing, or slashing damage for the next minute.
- You gain the ability to effortlessly copy any work of art (painting, music, etc.) for the next hour.
Loki
Ability Score Improvement. Your Dexterity modifier increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain advantage on deception checks for the next hour.
- You cast disguise self without using a spell slot.
- You can transform into any beast of CR 0 via the polymorph spell.
Thor
Ability Score Improvement. Your Strength score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain advantage on intimidation checks against monstrosities and giants for the next hour.
- You may add your negative Intelligence modifier to your strength score (example a -2 modfier would add 2 to your strength score) up to a maximum of 25 for the next minute. If your intelligence modifier isn't negative, your intelligence score becomes 9 for the duration.
- As a reaction to rolling a 19 on an attack you may make the attack a crit. This only works if you are wielding a light hammer, warhammer, or other hammer type weapon.
Wotan
Ability Score Improvement. Your Wisdom score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You summon a raven via the find familiar spell.
- You gain advantage on Wisdom saving throws and ability checks for the next 10 minutes.
- You gain advantage on persuasion checks with dwarves and you can speak, read, and write dwarvish for the next hour.
Khors
Ability Score Improvement. Your Strength score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You add 1d10 radiant damage to to an attack after it hits.
- You cast daylight without using a spell slot.
- After you successfully attack a fiend or undead you may use a reaction to force them to make a Wisdom saving throw (Spell Save DC 8 + Your Wisdom Modifier + Your Proficiency Bonus). If they fail they are frightened of you until the end of your next turn, must drop whatever they are holding, and must immediately use their movement to run away from you if possible.
Lada
Ability Score Improvement. Your Charisma score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You can touch another creature to cure them of one level of exhaustion.
- You become immune to disease for the next hour or you may cure a disease currently afflicting you or another creature by touch instead.
- As a bonus action you can expend one of your hit dice and heal another creature you touch by the amount rolled + Constitution Modifier.
Perun
Ability Score Improvement. Your Strength core increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You add 1d4 lightning damage and 1d4 thunder damage to an attack after it hits
- As a reaction after hitting a creature you can choose to taunt it. Until the end of your next turn it has disadvantage on any attack against a creature that isn't you.
- You gain advantage on intimidation and persuasion checks against combatant types (mercenaries, soldiers, etc.) for the next hour.
Rava
Ability Score improvement. Your Intelligence score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You gain advantage on ability checks made against constructs for the next hour
- You grow four extra arms for a total of six arms for the next 10 minutes. You are able to wield light melee weapons in these extra arms. Once during the duration when you make an off hand weapon attack, you can make an additional attack roll for each extra arm currently wielding a weapon.
- You summon a tiny CR 0 construct via the find familiar spell.
Volund
Ability Score Increase. Your Constitution score increases by 1.Divine Favor. You can use your divine favor to give yourself one of the following traits:
- You become proficient in tools to craft weapons and armor.
- You touch an item to sense if it is cursed, you cannot tell what exactly the curse is only that it is cursed.
- You reduce the crafting time and cost of an item by half, you cannot do this to another item until the item that was reduced is finished being crafted or if it is destroyed and discarded.
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