Bard
Bard Player's Handbook, p. 51-54
Bard är en av de spelbara klasserna.
Som bard är du en magiker som använder dig av någon konstform, t.ex. musik eller dans, som medel för din magi. Som bard är det troligt att du har fått lära dig läsa och skriva skaldskrift.
Moralhöjare (College of Valor) Player's Handbook, p. 55
Félärd (College of Glamour) Xanathar's Guide to Everything, p. 14-15
Stridsakrobat (College of Swords) Xanathar's Guide to Everything, p. 15-16
Hemlighetsmakare (College of Whispers) Xanathar's Guide to Everything, p. 16
Sångskapare (College of Creation) Tasha's Cauldron of Everything, p. 28-29
Silvertungad (College of Eloquence) Tasha's Cauldron of Everything, p. 29-30
Dansare (College of Dance) homebrew by Pointy Hat
Hit Points at 1st level: 8 + your Constitution modifier
Hit Points at higher levels: 1d8 (or 5) + your Constitution modifier per bard level after 1st
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Three musical instruments of your choice
Saving Throws: Dexterity, Charisma
Skills: Choose any three
Starting Gold: 5d4 x 10 guldmynt
Spell Attack Modifier = your Proficiency bonus + your Charisma modifier
Som bard är du en magiker som använder dig av någon konstform, t.ex. musik eller dans, som medel för din magi. Som bard är det troligt att du har fått lära dig läsa och skriva skaldskrift.
Underklasser
Kunskapssökare (College of Lore) Player's Handbook, p. 54-55Moralhöjare (College of Valor) Player's Handbook, p. 55
Félärd (College of Glamour) Xanathar's Guide to Everything, p. 14-15
Stridsakrobat (College of Swords) Xanathar's Guide to Everything, p. 15-16
Hemlighetsmakare (College of Whispers) Xanathar's Guide to Everything, p. 16
Sångskapare (College of Creation) Tasha's Cauldron of Everything, p. 28-29
Silvertungad (College of Eloquence) Tasha's Cauldron of Everything, p. 29-30
Dansare (College of Dance) homebrew by Pointy Hat
Grundegenskaper
Hit Points
Hit Dice: 1d8 per bard levelHit Points at 1st level: 8 + your Constitution modifier
Hit Points at higher levels: 1d8 (or 5) + your Constitution modifier per bard level after 1st
Proficiencies
Armor: Light armorWeapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Three musical instruments of your choice
Saving Throws: Dexterity, Charisma
Skills: Choose any three
Equipment
You start with the following equipment, in addition to the equipment granted by your background:- (a) a rapier, (b) a longsword, or (c) any simple weapon
- (a) a diplomat's pack or (b) an entertainer's pack
- (a) a lute or (b) any other musical instrument
- leather armor and a dagger
Starting Gold: 5d4 x 10 guldmynt
Spellcasting
Spell Save DC = 8 + your Proficiency bonus + your Charisma modifierSpell Attack Modifier = your Proficiency bonus + your Charisma modifier
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