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Session Notes # 14

General Summary

4717-13-5 4:15 pm   The party with wounded prisoners now in their care head back into the Guard House to speak with Jaeger, the other prisoner, and to look for a copy of a map of the prison. Koa gives a tour of the Guard House to the newcomers. The group places Kelson in a room to rest. During this much needed downtime the party finds time to rest and busy themselves while they wait out the 24hrs;  
  1. Flaik begins to construct a new item.
  2. Juergen looks to find an outfit that is better than the prison clothes that he currently had on.
  3. Koa attempts to find te map that should have been in the records room.
  4. Philip practices his craft in a mirror in the room he claimed.
After a small bit of downtime, Philip is awoken by something pulling at his mask. Finding Koa and Juergen involved in a game of Kasrian Chess, he implored them to help him track down the creature. Finding it in its room, a small Faerie Dragon, much to Koa's and Juergen's shock Philip slew the faerie dragon. After the short confrontation, Philip left to retire back to his room mask in hand. With no one there to claim the goods from the dragons room, Koa and Juergen divided up is contents. While all of this transpired Flaik continued to work on his side project.   After the items were divided, Koa and Juergen finished their game, and Koa with newfound supplies began work on a project of her own.

Rewards Granted

  1. dozens of porcelain and ceramic dragon statuettes
  2. old storybooks
  3. worthless but shiny costume jewelry
  4. a pair of jade bookends carved to resemble yuan-ti abominations (250 gp for the pair)
  5. coffers stuffed with a total of 30 pp, 150 gp, 300 ep, 1,500 sp, and 5,000 cp
  6. A mumified Hand
  7. A glass jar containing a weird bit of flesh floating in pickling fluid
  8. potion of fire breath

Missions/Quests Completed

  1. Explore the Dread Hold and deal as much damage to the Ilithids as possible.
  2. Find Imbralym Skoond
  3. Learn how to access the Elder Brain Chamber, destroy it, and escape with Imbralyn.
Immediate Concerns:
  1. Heal party injuries from the previous battle
  2. Find Map in the records room
  3. What did Phaia do to the other prisoners that came in with Philip to turn them into those things?
  4. Continue to explore Dreadhold
  5. Find Imbraylm Skoond
  6. Kill the Elder Brain
  7. Escape the Dreadhold
Report Date
04 Nov 2020

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