Session Notes # 16
General Summary
4717-13-6 4:15 pm
After a quick rest the group decided to venture out into the Guard House still unaware if the toad things where still somewhere in its halls. Venturing to the records room they begin to search for the map of the prison before their time is up. While it took some time on their part the group managed to find the map of the prison, and coupled with prior information about the last known location of Imbralym Skoond they settled on making their way to the Forest of Slaughter. Getting the last bits of what gear they had in the Guard House the group chooses their exit point back into the prison.
Choosing a new location further along their path the group exists into the former home of both Philip and Jurgen , the Prisoners Quarters. Their abrupt entrance startled the guard watching over the prisoners and they quickly ordered the prisoners to attack with the incentive of a reduction in their sentences. One prisoner was cut down in short order, adn their death was used as a catalyst by Jurgen to turn the other prisoners to the groups cause. The combined efforts of the group and the prisoners was more than enough to slay the guard.
A young elf woman by the name of Vestele spoke for the group, she had in her possession of Glyph key. The group told her and the prisoners about the Guard House that could be accessed by using the Black Gate that the group had used to come into the prisoners quarters. Vestele and the other prisoners used it to head into the guard house, being forewarned that there could still be odd frog like beings prowling its halls.
The group exists the quarters into a dark ravine both Flaik and Philip cast light to see their way through using a set of rocky stairs the group exists into a vast chamber with three bonfires at its center, their smoke rising to vent through cracks in the ceiling. Scattered bedding and the stench of unwashed humanoids suggest that many creatures might dwell here. In the east, on the wall between two oversized bedrolls, is a contact stone.
Upon seeing the group one of the guards quickly sounds the alarm, " INTRUDERS!!!!!"
Missions/Quests Completed
- Explore the Dread Hold and deal as much damage to the Ilithids as possible.
- Find Imbralym Skoond
- Learn how to access the Elder Brain Chamber, destroy it, and escape with Imbralyn.
- Defeat the Guards
- Make your way to the Forest of Slaughter
- Find any information on where Imbraylm Skoond was taken
- Kill the Elder Brain
- Escape the Dreadhold
Character(s) interacted with
Vestele
Report Date
22 Nov 2021
Remove these ads. Join the Worldbuilders Guild
Comments