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Generation

The generation of a vampire describes how far his blood is from Cain, the first vampire. The lower the generation, the closer the character is to Cain and the more powerful he is.

Usually characters in Fangfinder start the game with the 13th generation when they play in modern times, with the 11th generation in the Victorian Era or with the 9th generation in the Dark Ages. Each rank in this merit lowers the generation by one, determined from your starting generation.

You can only take this merit during character creation, a further lowering of the generation is only possible via Diablerie.

 
Generation Blood Pool Blood Points/Turn Maximum Skills Maximum Attributes Maximum Discipline
13th 10 1 5 20 5
12th 11 1 5 20 5
11th 12 1 5 20 5
10th 13 1 5 20 5
9th 14 2 5 20 5
8th 15 3 5 20 5
7th 20 5 6 24 6
6th 30 6 7 28 7
5th* 40 8 8 32 8
4th* 50 10 9 36 9
* Not recommended for starting characters in modern times. While it might be possible that a fifth generation Elder sires a Childe, this is uncommon for a 4th generation Methuselah, and impossible for a 3rd generation Antediluvian. It might happen, but these occasions should be rare and very well explained.

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Cover image: Mechanics Cover by Susanne Lamprecht

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