Rydequelyn Cards in Misty Isle of Harn | World Anvil

Rydequelyn Cards

Save K'nor was created by Colombia Games

The Order of Rydequelyn creates magically enchanted cards to assist in the with their goals which include destroying or confusing dangerous information, effecting social change, undermining poor leaders, assisting worthy leaders, and collecting knowledge. These are one-off consumable items.

Appearance

The Rydequelyn Cards appear as standard playing cards, the back has a picture of a jester and the face having a specific image within a geometric pattern.

Activation.

A card is dealt by a character to himself or into a group of characters. Once dealt the character or group receives the magical benefit. The benefits of a given card generally last for a specific duration which is equally divided among the persons affected.

Additionally, if the user is a adherent of Save K’Nor, they may make a Religion check, to increase the duration of any benefits.

DC10 +50% Duration

DC15 +100% Duration

DC20 +200% Duration

Sample Cards

Patterns within Patterns

Face Card: Triangle, in a Square, in a Pentagon, in a Hexagon.

Benefit: You can an read documents at a rate of 1 page every 10 seconds, recalling facts with about the same accuracy as one could if carefully reading the text in a normal amount of time.

Duration: 1 hour.


Star

Face Card: 6-sided Star in a circle.

Benefit: Sharpens the wits. All knowledge skills are made at advantage.

Duration: 1 hour.


Moon

Face Card: Crescent Moon in a Pentagon.

Benefit: Sharpens the senses. Perception and Investigation checks are made at advantage.

Duration: 1 hour.


Uhla the Black lamp

Face Card: Black lantern in a Circle.

Benefit: Can see in the dark as well as by lamplight. Range 30ft.

Duration: 1 hour.


Fool

Face Card: Jester in a Square.

Benefit: Improves the arts of the rogue. Stealth, Sleight of Hands, and Thieves Tools checks are made at advantage.

Duration: 1 hour.


Ruby

Face Card: A Red Gem in a Triangle.

Benefit: Grants resistance to fire.

Duration: 1 hour.


Jet

Face Card: A Black Gem in a Triangle.

Benefit: Grants resistance to Acid.

Duration: 1 hour.


Spiral

Face Card: A Spiral pattern in a Hexagon.

Benefit: Improves willpower. Wisdom and Charisma ability checks are made at advantage.

Duration: 1 hour.


Fate

Face Card: Comes in three forms, either a Black, Red or White Dice in circle of stars.

Benefit: Can be used to replace another d20 Ability Check, Saving Throw or Attack roll on the used or anyone he can see. The Black Dice is a replaces the dice roll with a 1, Red a 10 and White a 20.

Duration: Instantaneous.


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