Sigil of Dark
Unknown, blank, open. Despite the common misunderstanding of what dark means, it's commonly used along with light.
Effect
Shows obstacles in a person's life, physical or otherwise.
Side/Secondary Effects
Like with all Sigils constant overuse could result in death or turning into something foul as each use drains the user's own life force.
Manifestation
The engraved item of focus, an Anchor, illuminates as the targeted area reflects the Sigil. It's for a brief moment before the effects take place
Source
The source of power, like with all Sigils, are with a person's will, stamina, and soul
Discovery
It was through the Founding 8 that this Sigil was discovered.
Material Components
An Anchor: An item that the user has attuned to and engraved their chosen Sigil on.
Gestures & Ritual
The most basic of mastery requires chanting in order to activate the Sigil, however this is no longer a requirement the more advanced a user:
Succor,
Origin,
Degrade,
Ethereal,
Dark!
Succor,
Origin,
Degrade,
Ethereal,
Dark!
Effect Duration
Until broken by the user or until fatigue hits.
Effect Casting Time
Until chant ends, or, depending on the level of the user, instantaneous.
Range
Surface level consciousness, and barely touching the subconsciousness. Can effect the physical world and partial the metaphysical.
Applied Restriction
Energy of the user.
Can only be manifested through the use of an Anchor.
Attunement can be broken beyond repair.
Can only be manifested through the use of an Anchor.
Attunement can be broken beyond repair.
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