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Sigil of Life

Substance, growth, addition. Anyone could harness the power of the Sigils of Order and Disorder, but it's at Life and above where even the most basic of mastery becomes difficult.

Effect

Fortify. Mostly used by healers. However, it can only treat, not cure. 
Ex) Cuts get treated, or cleaned and disinfected. Large wounds would get blood clots so the user/healer can immediately treat. Relief and comfort sickness that drains your life.
 Like with all Sigils, it's practically impossible to master, however, there are plenty of stories that suggest other wise

Side/Secondary Effects

Even with this Sigil, constant overuse could result in death or turning into something foul as each use drains the user's own life force.

Manifestation

The engraved item of focus, an Anchor, illuminates as the targeted area reflects the Sigil. It's for a brief moment before the effects take place.

Source

The source of power, like with all Sigils, are with a person's will, stamina, and soul.

Discovery

It was through the Founding 8 that this Sigil was discovered.
Material Components
An Anchor: An item that the user has attuned to and engraved their chosen Sigil on.
Gestures & Ritual
The most basic of mastery requires chanting in order to activate the Sigil, however this is no longer a requirement the more advanced a user:
 Heart, 
 Emotion, 
 Bonds, 
 Consequences, 
 Life!
Effect Duration
Until broken by the user or until fatigue hits.
Effect Casting Time
Until chant ends, or, depending on the level of the user, instantaneous.
Range
The external area of the user, as far as the eye can see.
Applied Restriction
Energy of the user.
Can only be manifested through the use of an Anchor.
Attunement can be broken beyond repair.

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