Urban Stalker
Urban Stalker CR: 10
STR
21 +5
DEX
9 -1
CON
15 +2
INT
18 +4
WIS
15 +2
CHA
18 +4
Invisibility. The Urban Stalker is invisible to all creatures except for children, the mad, and anyone it attacks. When the Urban Stalker attacks a character, that character can see the creature until the Stalker's next action.
Actions
Multiattack. The Urban Stalker makes two tentacle attacks. Tentacle. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6+5) bludgeoning damage. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 15 (3d6 + 5) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the Urban Stalker can't bite another target. Swallow. The Urban Stalker makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the Urban Stalker. The Urban Stalker can have only one target swallowed at a time. If the Urban Stalker dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Legendary Actions
The Urban Stalker can take 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Urban Stalker regains spent legendary actions at the start of its turn. Bite. The Urban Stalker may use one Legendary Action to make one bite attack. Swallow. The Urban Stalker may use one Legendary Action to make one swallow attack. Digest (Costs 2 Actions). One creature swallowed by the Urban Stalker takes 10 (3d6) acid damage, and the Urban Stalker regains hit points equal to the damage the creature takes. Move. The Urban Stalker can use a legendary action to move up to its movement rate without provoking an attack of opportunity from anyone who cannot see it.