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Paladin's Tattoo

Produced by a special needle, this magic tattoo represents a holy presence.   This tattoo has 6 charges and regains 1d3 + 1 expended charges daily at dawn.   Melt. As an action, you can speak the tattoo’s command word to expend 1 charge and focus the tattoo’s stored energy into two beams of light that shoot out in a line that is 10 feet wide and 60 feet long. Each creature in that line must make a DC 13 Dexterity saving throw, taking 2d6 radiant damage on a failed save, or half as much damage on a successful one.   Mend. As an action, you can speak the tattoo’s second command word to expend 2 charges and focus the tattoo’s stored energy into two beams of light that shoot out in a line that is 10 feet wide and 60 feet long. Each creature in that line regains 2d6 hit points.

Mechanics & Inner Workings

Requires attunement to a paladin.
Item type
Magical
Rarity
Uncommon

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