How DICE work
The yellow ones are called Base Dice, the green ones Skill Dice and the black ones Gear Dice.
Ones "1" on Base Dice and Gear Dice have special effects when you push:
Ones "1" on Base Dice and Gear Dice have special effects when you push:
- For every Base Dice one on the table after a pushed roll, you suffer one point of trauma against the attribute you used for the skill. You also gain one Feral Point (FP).
- For every Gear Dice one on the table after a pushed roll, the Gear Bonus of the item you used drops one step.
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