Role - Scavenger
SPECIALIST SKILLS
SCAVENGE (WITS)You pick up all the stuff and scrap you can find, and
cram it into a cart or backpack that you always drag
around. Every time you need a particular item to
perform an action, roll to Scavenge.
Failure: You can’t find the right tool for the job. You
can’t roll again for the same situation.
Success: You have the appropriate tool for the job,
you decide exactly what it is. The item gives you
a Gear Bonus equal to the number of * you have
rolled. Usually the gear is in a bad condition and
is only good for one use. You can make the gear
more durable at the cost of one rolled *. In that
case, write down the gear as a regular item on your
character sheet.
Weapons: You can use Scavenge to find a blunt
instrument. Extra * can provide a better
weapon – every * can increase the Gear Bonus
(up to +2), weapon damage (up to 3) or range one
level (up to Long). One * is required to make the
weapon more durable.
No Resources: The Scavenge skill cannot be used
to find grub, water, arrows or bullets.
Your Hoard: The cart of backpack with your hoard
counts as a heavy item. If you lose your hoard you
have to recreate it by finding new stuff. This requires
three successful Scavenge rolls, where every roll
requires several hours of searching. You can only
roll once per day. When you have succeeded with
three rolls you can start using Scavenge as usual
again.
THE SCAVENGER’S TALENTS
Choose one, you can learn more later.
HIDEOUT - You don’t carry all of your stuff around, instead you keep some of it in a secret hideout. You have to decide where it is and let the GM know. If you go to your hideout, your Scavenge roll is modified by +2. If you lose your carried hoard (page 53), you do not have to roll to gather a new one – all you need to do is go to your hideout.
SCROUNGER - You know how to pack your stuff so it doesn’t take much space and your pack becomes easy to carry. You can base your carrying capacity on Wits instead of Strength.
WEAPONS COLLECTOR - You are fascinated by weapons and gather as many as you can find. When trying to find a weapon of any kind in your hoard your Scavenge roll is modified by +2.
HIDEOUT - You don’t carry all of your stuff around, instead you keep some of it in a secret hideout. You have to decide where it is and let the GM know. If you go to your hideout, your Scavenge roll is modified by +2. If you lose your carried hoard (page 53), you do not have to roll to gather a new one – all you need to do is go to your hideout.
SCROUNGER - You know how to pack your stuff so it doesn’t take much space and your pack becomes easy to carry. You can base your carrying capacity on Wits instead of Strength.
WEAPONS COLLECTOR - You are fascinated by weapons and gather as many as you can find. When trying to find a weapon of any kind in your hoard your Scavenge roll is modified by +2.
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