Eladrid
Structure
High Chief - The leader of the Seven Tribes, elected from among their number and the final arbiter in any decisions concerning the country.
The Council of Seven - The council made up of each Tribal Chief, responsible for making decisions concerning the country as a whole.
Tribal Chiefs - Responsible for overseeing all decisions made in each tribe's respective territory.
Warchiefs - Leaders of settlements and cities, responsible for upholding law and order under their respective Tribal Chief.
Shamans - Spiritual leaders of the community, of equal rank to the Warchiefs, but generally deferential to them. Responsible for communing with and interpreting the will of the Guardians.
Public Agenda
To protect and better life for their tribes.
History
200 years ago the tribes of Eladrid were at constant war with each other, each remaining at a similar level of power and influence. But the tribe of the Raging River began to mysteriously grow in power, leaving their territory in the north to rampage across the southern plains, destroying tribes and killing every man, woman, and child. The young warrior, Elador, leader of the Tribe of Storms, received visions of a raging flood covering the entire land and began to send messages to other tribes, advocating for an alliance against the Raging River Tribe. Only one of these messages was returned, from Feradrin, leader of The Tribe of the Bear, who had also received visions of the impending flood. The two tribes began to forge an alliance, fighting back against the Raging River. As the two tribes began to win more battles, more tribes began flocking to them, seeking aid and safety. Eventually the alliance consisted of seven tribes, all under the direction of Elador and Feradrin. Eventually the Raging River was defeated and pushed back to their own territory, but the alliance continued. At first, it was in fear that the Raging River would return, but soon a genuine friendship was forged, and the tribes followed Elador and Feradrin out of loyalty and love. After Elador's death, Feradrin proposed they rename the Seven Tribe Alliance in honor of his friend. Thus, the Elador alliance was formed, and after Feradrin followed his friend the name was changed to Eladrin to honor both men. A successor was chosen from among the seven tribes, and the tribes eventually began to mingle, building permanent settlements along rivers throughout their jointly defended territory, losing their nomadic status over time.
Military
Eladrid's forces are divided into seven divisions, one for each of the seven tribes;
The Claws
The Blackwings
The Redtails
The Horned Helms
The Talons
The Wind Runners
The Renegades
Each group is represented by different armor or weapons, and each division of warriors is made up of varying members. Warriors are often organized into groups of seven, consisting of representatives from each group, symbolizing the unity between tribes.
Religion
Eladrid is made up of seven tribes, each with their own tribal guardian. With the mixing of various tribes, each guardian is represented in almost every town and settlement, though the official Shaman of the region is representative of whichever tribe commands the area.
The Guardians represented in Eladrid are:
The Bear
The Crow
The Fox
The Great Ram
The Hawk
The Mighty Storm
The Stallion
Seven Warriors Are Better Than One
Founding Date
7148
Type
Geopolitical, Kingdom
Demonym
Eladrin
Government System
Tribalism
Economic System
Barter system
Major Exports
Eladrid trades in exotic gems and spices for the most part. A few exotic animals are exported for the very rich and powerful. Their most important export is silverstone, a material which is in high demand by Flindreck's mages, but in short supply on their side of The Expanse.
Major Imports
Eladrid imports items of fine workmanship. Silk, dyed cloths, dwarven weapons and crafts, pottery, china, etc.
Location
Related Traditions
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