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The Smoke Key

Target: Living Creature
Keyhole Location: Target's Shoulder
Insertion Time: Action, Bonus Action, or Reaction
Turn Time: None
Removal Time: None
Effect: When the Key is turned, the target, along with everything it’s wearing and carrying, transforms into a misty cloud until the Key is used on them again. While in this form, the target’s only method of movement is a Flying Speed equal to its Speed or 10ft., whichever is higher. The target can enter and occupy the space of another creature. The target has Immunity to all Damage except for Psychic Damage, and it has Advantage on Strength, Dexterity, and Constitution Saving Throws. The target can pass through small holes, narrow openings, and even mere cracks, though it treats liquids as though they were solid surfaces. The target can’t fall, can't be moved against its will, except by strong winds, and is Immune to the Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, and Slowed Conditions.
While in the form of a misty cloud, the target can talk, but cannot manipulate objects or regain Hit Points. Any objects it was carrying or holding can’t be dropped, used, or otherwise interacted with. The only exception is the Smoke Key, which can be used to return the target to its corporeal form. The target also can’t attack or cast spells while in this form.
The Smoke Key.png
Maker: Tremont Smith
Blood Donor: Jaylen Ross (a.k.a Baku)

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