The Four Winds
The Orcs of the Howling Steppe, as well as most goblinoids, including goblins, hobgoblins, and bugbears, who live on the Steppe, and the few human peoples of the Steppe, all worship primordial forces of nature - the Four Winds - each of which represents a cornerstone of their shamanistic religion.
Bringer of Magic Ukhiil, the North Wind, is the most mysterious of the four winds, bringing strange tidings from far off lands and changing the landscape of the steppe with her strange whims. When the North Wind blows, change is coming.
Bringer of Messages Zuun, the East Wind, is the messenger of the Winds, bringing tidings both dark and hopeful. The East Wind carries travelers on their journeys and delivers them safely at their destination.
Bringer of Sustenance Ömnöd, the South Wind, is the protector of bounty and the filler of saddlebags. When the South Wind blows, the herds of the steppe cross paths with the hordes and orcs eat well.
Bringer of War Baruun, the West Wind, is the herald of slaughter, and when she blows, death follows. The West Wind carries hordes to glorious victory.
The Sun, Tengerigaal, the Twelve Moons, Shöngerigel Saruud, and the Stars, Tseguud, also feature in their shamanistic religion, though not as deities, as Orcs believe that only those who carry things with them when they travel, such as the winds, can truly be gods.
The North Wind
Bringer of Magic Ukhiil, the North Wind, is the most mysterious of the four winds, bringing strange tidings from far off lands and changing the landscape of the steppe with her strange whims. When the North Wind blows, change is coming.
The East Wind
Bringer of Messages Zuun, the East Wind, is the messenger of the Winds, bringing tidings both dark and hopeful. The East Wind carries travelers on their journeys and delivers them safely at their destination.
The South Wind
Bringer of Sustenance Ömnöd, the South Wind, is the protector of bounty and the filler of saddlebags. When the South Wind blows, the herds of the steppe cross paths with the hordes and orcs eat well.
The West Wind
Bringer of War Baruun, the West Wind, is the herald of slaughter, and when she blows, death follows. The West Wind carries hordes to glorious victory.
The Sun, Moons, and Stars
The Sun, Tengerigaal, the Twelve Moons, Shöngerigel Saruud, and the Stars, Tseguud, also feature in their shamanistic religion, though not as deities, as Orcs believe that only those who carry things with them when they travel, such as the winds, can truly be gods.
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