The New Gods
The people of Nadmir, at the very least across Mesothalassos, put faces on their gods that match up to their cultural expectations and social coding. All gods of Mesothalassos are members of the same pantheon of gods, but have different names and depictions depending on where you go.
Historically, the New Gods were worshipped primarily by Nordmarkers and the giants of Hrïmske. Worship of these gods spread as human culture migrated across Mesothalassos and eventually became rooted in local cultures.
Known in Antivassos and Weswyn as Ravos, in Nordmark and Hrïmske as Hrimvos, and in Kaza'ir as Shulf. The Great Father has dominion over all other gods, and his domain is magic, mystery, diplomacy, leadership, duty, and sacred ritual.
Known in Antivassos and Weswyn as Haea, in Nordmark and Hrïmske as Luraboga, and in Kaza'ir as Rasha. The World-Mother has dominion over all wild creatures and places of Nadmir, and her domain is nature, wild growth, ancient secrets, stormy seas, and worship without ritual.
Known in Antivassos and Weswyn as Skomia, in Nordmark and Hrïmske as Smeraboga, and in Kaza'ir as Naza. The Raven Queen is also the only god known or worshipped in Rastenholm, and is simply known as the Raven Queen there. The Raven Queen has dominion over the restful dead and tombs and graves of the world, and her domain is timely death, the dead, passage of souls, war, and the harvest.
Known in Antivassos and Weswyn as Tyvorix, in Nordmark and Hrïmske as Zakobog, and in Kaza'ir as Jaza. The Arbiter has dominion over courts of law, and his domain is justice, law, the household, bureaucracy, and Paladins.
Known in Antivassos and Weswyn as Haklis, in Nordmark and Hrïmske as Gromaboga, and in Kaza'ir as Kola. The Thunderer has dominion over the skies of Nadmir and her domain is lightning, thunder, storms, wind, and primal rage.
Known in Antivassos and Weswyn as Prosos, in Nordmark and Hrïmske as Matrosibog, and in Kaza'ir as Bihar. The Mariner has dominion over the sea and the horizon, and his domain is calm seas, navigation, maritime trade, islands, and the fathomless depths. He is the patron god of most Merfolk.
Known in Antivassos and Weswyn as Remnorix, in Nordmark and Hrïmske as Draugabog, and in Kaza'ir as Nyarlathotep. The Undying has dominion over the undead, and his domain is untimely death, untimely life, disease, pestilence, forbidden knowledge, and desecration of holy places.
Known in Antivassos and Weswyn as Parixes, in Nordmark and Hrïmske as Uchilobog, and in Kaza'ir as Alim. The Scholar has dominion over libraries and universities, and their domain is pursuit of knowledge, historical record, scientific discovery, and open exchange of information.
Known in Antivassos and Weswyn as Oreste, in Nordmark and Hrïmske as Zashboga, and in Kaza'ir as Rahmi. The Guardian has dominion over keeps and castles, and her domain is protection of the weak and defenseless, charity, and honor in combat.
Known in Antivassos and Weswyn as Khuberne, in Nordmark and Hrïmske as Vozhboga, and in Kaza'ir as Tunqula. The Wayfinder has dominion over inns, ports, and caravansaries, and her domain is navigation, hospitality, medicine, peaceful rest, and journeys.
Known in Antivassos and Weswyn as Yuma, in Nordmark and Hrïmske as Mnozhabog, and in Kaza'ir as Arbid. The Reveler has dominion over feasts and celebration, and his domain is generosity, tithes, wine and beer, adventure, and forgiveness. He is the patron god of most Halflings.
Known in Antivassos and Weswyn as Gallia, in Nordmark and Hrïmske as Lofordha, and in Kaza'ir as Yaida. The Keeper has dominion over promises and forbidden knowledge, and her domain is locked-away secrets, holy oaths, agreements, and contracts.
Known in Antivassos as Hevros, in Nordmark and Hrïmske as Arnvald, and in Kaza'ir as Musqar. The Traveler has dominion over the sun and the moon, and their domain is timekeeping, nightly vigil, revealed secrets, arcane research, and old magic.
Known in Antivassos as Mirios, in Nordmark and Hrïmske as Meslebog, and in Kaza'ir as Nani. The Smith has dominion over forges and places of crafting and creation, and his domain is the forge, the hearth, creation, craftsmanship, and gift-giving.
Known in Antivassos and Weswyn as Harixes, in Nordmark and Hrïmske as Borun, and in Kaza'ir as Mujim. The Tunneler has dominion over the deep places of the earth, mines, and caverns, and his domain is mining, hidden treasures, hoarded wealth, buried secrets, and the mountains. He is the patron deity of most mountain dwarves, and is said to protect the surface and the shallow tunnels of the dwarves from the horrors of the Underdark.
Major Gods
The Major Gods of Nadmir were created by the Primordial Dragons to aid in their fight against the Elder Powers. These six are worshipped nearly everywhere in Mesothalassos and by humans and other races in Heldiszios.The Great Father
Known in Antivassos and Weswyn as Ravos, in Nordmark and Hrïmske as Hrimvos, and in Kaza'ir as Shulf. The Great Father has dominion over all other gods, and his domain is magic, mystery, diplomacy, leadership, duty, and sacred ritual.
The World-Mother
Known in Antivassos and Weswyn as Haea, in Nordmark and Hrïmske as Luraboga, and in Kaza'ir as Rasha. The World-Mother has dominion over all wild creatures and places of Nadmir, and her domain is nature, wild growth, ancient secrets, stormy seas, and worship without ritual.
The Raven Queen
Known in Antivassos and Weswyn as Skomia, in Nordmark and Hrïmske as Smeraboga, and in Kaza'ir as Naza. The Raven Queen is also the only god known or worshipped in Rastenholm, and is simply known as the Raven Queen there. The Raven Queen has dominion over the restful dead and tombs and graves of the world, and her domain is timely death, the dead, passage of souls, war, and the harvest.
The Arbiter
Known in Antivassos and Weswyn as Tyvorix, in Nordmark and Hrïmske as Zakobog, and in Kaza'ir as Jaza. The Arbiter has dominion over courts of law, and his domain is justice, law, the household, bureaucracy, and Paladins.
The Thunderer
Known in Antivassos and Weswyn as Haklis, in Nordmark and Hrïmske as Gromaboga, and in Kaza'ir as Kola. The Thunderer has dominion over the skies of Nadmir and her domain is lightning, thunder, storms, wind, and primal rage.
The Mariner
Known in Antivassos and Weswyn as Prosos, in Nordmark and Hrïmske as Matrosibog, and in Kaza'ir as Bihar. The Mariner has dominion over the sea and the horizon, and his domain is calm seas, navigation, maritime trade, islands, and the fathomless depths. He is the patron god of most Merfolk.
Minor Gods
The Minor Gods of Nadmir were created after the War of the Gods, usually when powerful mortals ascended to godhood. The Minor Gods are primarily worshipped in Weswyn and Antivassos - less so in other parts of the world, though they do have a presence in places like Kaza'ir and Nordmark.The Undying
Known in Antivassos and Weswyn as Remnorix, in Nordmark and Hrïmske as Draugabog, and in Kaza'ir as Nyarlathotep. The Undying has dominion over the undead, and his domain is untimely death, untimely life, disease, pestilence, forbidden knowledge, and desecration of holy places.
The Scholar
Known in Antivassos and Weswyn as Parixes, in Nordmark and Hrïmske as Uchilobog, and in Kaza'ir as Alim. The Scholar has dominion over libraries and universities, and their domain is pursuit of knowledge, historical record, scientific discovery, and open exchange of information.
The Guardian
Known in Antivassos and Weswyn as Oreste, in Nordmark and Hrïmske as Zashboga, and in Kaza'ir as Rahmi. The Guardian has dominion over keeps and castles, and her domain is protection of the weak and defenseless, charity, and honor in combat.
The Wayfinder
Known in Antivassos and Weswyn as Khuberne, in Nordmark and Hrïmske as Vozhboga, and in Kaza'ir as Tunqula. The Wayfinder has dominion over inns, ports, and caravansaries, and her domain is navigation, hospitality, medicine, peaceful rest, and journeys.
The Reveler
Known in Antivassos and Weswyn as Yuma, in Nordmark and Hrïmske as Mnozhabog, and in Kaza'ir as Arbid. The Reveler has dominion over feasts and celebration, and his domain is generosity, tithes, wine and beer, adventure, and forgiveness. He is the patron god of most Halflings.
The Keeper
Known in Antivassos and Weswyn as Gallia, in Nordmark and Hrïmske as Lofordha, and in Kaza'ir as Yaida. The Keeper has dominion over promises and forbidden knowledge, and her domain is locked-away secrets, holy oaths, agreements, and contracts.
The Traveler
Known in Antivassos as Hevros, in Nordmark and Hrïmske as Arnvald, and in Kaza'ir as Musqar. The Traveler has dominion over the sun and the moon, and their domain is timekeeping, nightly vigil, revealed secrets, arcane research, and old magic.
The Smith
Known in Antivassos as Mirios, in Nordmark and Hrïmske as Meslebog, and in Kaza'ir as Nani. The Smith has dominion over forges and places of crafting and creation, and his domain is the forge, the hearth, creation, craftsmanship, and gift-giving.
The Tunneler
Known in Antivassos and Weswyn as Harixes, in Nordmark and Hrïmske as Borun, and in Kaza'ir as Mujim. The Tunneler has dominion over the deep places of the earth, mines, and caverns, and his domain is mining, hidden treasures, hoarded wealth, buried secrets, and the mountains. He is the patron deity of most mountain dwarves, and is said to protect the surface and the shallow tunnels of the dwarves from the horrors of the Underdark.
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