Pathos
The main hub of the mainlands with the majority of living and cities. It’s main source of water is Lake Pathos. A large reservoir that constantly fills due to the portal lying at the bottom of it going to the plane of water and so offers a near limitless source going through the lakes and into the oceans.
- Cicirol- A small village that’s primary use and trade is a dock going to the lands of Havos.
- Lilton- Another dock town going to Laxon the opposite direction to Cicirol. Larger primarily due to it’s skyship business. There is also a very large thieves guild presence constantly trying to buy sky ships to reach the jewel lands.
- Rifton- A town that’s mainly a farming community established to supply foods to the nearby settlements. A good place to stay and have a drink but not a place for adventurers to establish their fame.
- Daylon- Another port town that leads to Havos and the city of Dankon.
- Milyth- The centre and capital of the Mainlands. Ran collectively by the Right hand’s to the rulers of each jewel. They watch over and the Jewelled have the largest presence in this city. This is also where most inventors live as it is easiest to approach the rulers for funds in their endeavours.
- Darryldag- Similar role to Rifton as it’s built to be a farming community.
- Forstgate- Dock town leading to Laxon, also functions as a foresting community and have a good relationship with the druids and dryads within the Eska Wood.
- Eska Wood- The main stretch of forest throughout the Mainlands. Lived in and protected by the druid and ranger gnomish community there as well as containing the central temple to The Abjurer.
- Aldorin- The water processing town. Consists of scientists and inventors trying to find more uses for the limitless water in Lake Pathos. Also has many adventurers looking to discover more about this portal.
- Kingdos- The training grounds for the Jewelled and also offers access to the Undermountain dungeons that can be explored and delved deeper for great rewards despite the dangers.
- Fort Sun Balar- The protection against the mysterious monsters from the Undermountain. Whenever they emerge they are put down and the Fort pay good money to adventurers who delve and learn more about the Undermountain.
- Sand Doe Dock- The dock town leading to Hampin.
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