Sand Speeder Upgrade Costs
Weapons:
- Spiked front mount- A set of spikes set into the front of the vehicle, deals additional piercing damage to a creature struck by the spikes when rammed, crude but effective. 150gp
- Light gun attachment- A small rifle installed to the side of the vehicle to act as a small and convenient firearm to use automatic use with heavy magazine. 250gp
- Medium gun attachment- A medium size bolt rifle attached to the side of the vehicle, to act as a heavier duty defence for the vehicle. 350gp
- Heavy gun attachment- A large heavy automatic turret embedded inside the vehicle that acts as a manual 360 degree rotating powerful gun to assault and destroy threats. 650gp
- Elemental cannon attachment- An experimental creation that is tempestuous, potent and VERY powerful, a large cannon sentry placed inside your vehicle with a manual heavy cannon set inside that fires elemental explosive shots (fireball spell but with chosen element) requires a cooldown when used. 1000gp
- Gun infusion- A elemental infusion to either the light, medium or heavy gun to deal additional damage of a specific element. 400gp
- Wheel blades- Blades installed into the wheels to cut up and blend things struck by the side of the car- 200gp
- Resistant plating- Plating that coats the car and gives it resistance to a damage type of your choice. 500gp
- Landing shock absorbers- Reinforcements to the car's structure, giving it resistance to fall damage, along with resistance to passengers. 300gp
- Electrical charge plating- Plating that requires activation to use for limited duration but, in short, coats the car in an electrical field that zaps any hostiles that approach. 400gp
- Emergency repair unit- An armour fitting that specialises in holding the vehicle together, if the vehicle would hit 0hp it instead goes to 1. One use. 100gp
- Cold storage- A box of holding with an integrated ice function to help 'keep' items for longer periods. 300gp
- Box of holding- A box of holding for storing adventure loot. 200gp
- Under-car hatch- A small hatch to fit a person inside to either rest or hide. Increases car weight and size. 260gp
- Rear storage box- A trailer like box at the back of a MAGIC vehicle for transport, enhanced and buffed to hold better against the terrain and dangers of Star's wastelands. Is often heavier and larger size for carrying large creatures and loot that cannot be bagged or boxed. 250gp.
- Arclight sensors- A pair of arclights installed into the front of the car to allow vision in colour when roving. 100gp
- Emrgency Hindsight kit- A car utility function in which a seat (typically the drivers) is hooked to a life monitoring system and, if the person in the seat is non-responsive (unconscious) they are injected with a shot of hindsight. Does not work on creatures with strange pulses. 500gp
- Engine Improvement- Increases vehicle speed by 10ft per round. 200gp
- Inner coolant- Gives the vehicle resistance to fire damage. 450gp
- Overcharger- Allows a user to 'overcharge' a vehicle and give it the Haste condition once per day. The feature does not reset unless the vehicle is allowed a long rest. 500gp
- Turning Gear- Gives advantage to driving checks. 200gp
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