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The Halls of Grim Hallow

The Halls of Grim Hallow are in control of processes and the running of the nation... all working from their temples in Mirabad where they can commune with their accursed leaders to establish orders and make decisions.  
  • The Halls of Erudite Flesh: Handle food creation and distribution throughout Mirabad and further Grim Hallow
  • The Hall of Sabonak: Dominated by the three towers of Sabonak, they infer meaning and orders from his rumbling beneath the earth and are in charge of establishing whether or not the country of Grim Hallow are offering enough sacrifice and suffering to ensure the primordial remains unconscious.
  • The Hall of Flame: The hall that are in charge of policing, laws, guarding and, most importantly punishment... given their name due to being sponsored by the primordial 'Spark' a creature that gave them the inspiration for Sin Metal... their preferred punishment method.
  • The Hall of Vice and Pleasure: The hall in charge of entertainment and vice in Grim Hallow and further Mirabad. Clubs, brothels, casinos and blood holes are controlled by them.
  • The Hall of Parchment and quill: Scholars and academics who attempt to understand the whispering of the world and the undead curse.
Type
Military Order

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