Dabus

Origin: Haven Priority: Control +3 law enforcement Age: Old 300 - 1000 years +1 population density Size: Large 32,000 people +2 number of districts Outside the City: 2 (None, Event Grounds) Stewardship: Adequate +0 general condition, +0 population wealth, +0 law enforcement General Condition: Impressive +1 district condition Environment: Plains Fortification: Heavily Fortified +5 disposition Market Square: Spacious Vendor Stall Acquisition: Lease Merchant Overflow: Unpatrolled Underground Passages: Tunnels   Population Density: Populous +0 night activity Population Wealth: Average +0 general crime Visitor Traffic: Crowds +2 night activity Disposition: Neutral Night Activity: Slow Leadership: Elected Council Law Enforcement: Extensive City Watch +2 general crime General Crime: Common +3 urban encounters Organized Crime: Talk   Districts: 4 (Arcane, Scholar, Slums, Market)   Arcane-- District Condition: Far Better 2 steps better than Impressive District Entry: Gated & Guarded +3 district crime District Crime: Better 1 step better than Common Housing: Limited Notable Locations: 1 Locations:
  • Archives/Library
  • Academy/University
  • Magic Shop: Armor shop
  • Magic Shop: Jewelry shop
  • Hired Help: Arcane Academics (Team)
  • Artist shop (notable - Organization Affiliation)
  • House of Leisure
  • Hired Help: Magic Mercenaries (Team)
  • Magic Shop: Weapons shop
  • Scholar--  District Condition: Equal than Impressive District Entry: Open +0 district crime District Crime: Better 1 step better than Common Housing: None Notable Locations: 2 Locations:
  • Archives/Library
  • Academy/University
  • Forum
  • Schoolhouse
  • no shops
  • Hired Help: Scribes & Clerks (Team)
  • Doctor/Apothecary (notable - Exciting)
  • Bank & Exchange (notable - Magic)
  • Weaver shop
  • Tailor shop
  • Slums-- District Condition: Far Worse 2 steps lower than Impressive District Entry: Lightly Guarded +1 district crime District Crime: Worse 1 step lower than Common Housing: Limited Notable Locations: 1 Locations:
  • Butcher shop
  • House of Leisure
  • Inn
  • Tavern
  • Barber shop (notable - Rumors)
  • General Store shop
  • Bathhouse
  • Miller shop
  • Market-- District Condition: Worse 1 steps lower than Impressive District Entry: Lightly Guarded +1 district crime District Crime: Better 1 step better than Common Housing: None Notable Locations: 2 Locations:
  • Baker shop
  • Butcher shop
  • General Store shop
  • Smithy shop
  • Tailor shop
  • Tavern (notable - Local Loyalty)
  • Artist shop (notable - Unique Offerings)
  • Soothsayer
  • Rare Trade Goods shop
  • Recent History: Taxes have just been raised Noteworthy Officials: Master of Intelligence - Committed Beneath the Surface: Parties - Many Occurrences
    Type
    City
    Population
    32,230

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