Dabus
Origin: Haven
Priority: Control +3 law enforcement
Age: Old 300 - 1000 years +1 population density
Size: Large 32,000 people +2 number of districts
Outside the City: 2 (None, Event Grounds)
Stewardship: Adequate +0 general condition, +0 population wealth, +0 law enforcement
General Condition: Impressive +1 district condition
Environment: Plains
Fortification: Heavily Fortified +5 disposition
Market Square: Spacious
Vendor Stall Acquisition: Lease
Merchant Overflow: Unpatrolled
Underground Passages: Tunnels
Population Density: Populous +0 night activity
Population Wealth: Average +0 general crime
Visitor Traffic: Crowds +2 night activity
Disposition: Neutral
Night Activity: Slow
Leadership: Elected Council
Law Enforcement: Extensive City Watch +2 general crime
General Crime: Common +3 urban encounters
Organized Crime: Talk
Districts: 4 (Arcane, Scholar, Slums, Market)
Arcane--
District Condition: Far Better 2 steps better than Impressive
District Entry: Gated & Guarded +3 district crime
District Crime: Better 1 step better than Common
Housing: Limited
Notable Locations: 1
Locations:
Archives/Library
Academy/University
Magic Shop: Armor shop
Magic Shop: Jewelry shop
Hired Help: Arcane Academics (Team)
Artist shop (notable - Organization Affiliation)
House of Leisure
Hired Help: Magic Mercenaries (Team)
Magic Shop: Weapons shop
Scholar--
District Condition: Equal than Impressive
District Entry: Open +0 district crime
District Crime: Better 1 step better than Common
Housing: None
Notable Locations: 2
Locations:
Archives/Library
Academy/University
Forum
Schoolhouse
no shops
Hired Help: Scribes & Clerks (Team)
Doctor/Apothecary (notable - Exciting)
Bank & Exchange (notable - Magic)
Weaver shop
Tailor shop
Slums--
District Condition: Far Worse 2 steps lower than Impressive
District Entry: Lightly Guarded +1 district crime
District Crime: Worse 1 step lower than Common
Housing: Limited
Notable Locations: 1
Locations:
Butcher shop
House of Leisure
Inn
Tavern
Barber shop (notable - Rumors)
General Store shop
Bathhouse
Miller shop
Market--
District Condition: Worse 1 steps lower than Impressive
District Entry: Lightly Guarded +1 district crime
District Crime: Better 1 step better than Common
Housing: None
Notable Locations: 2
Locations:
Baker shop
Butcher shop
General Store shop
Smithy shop
Tailor shop
Tavern (notable - Local Loyalty)
Artist shop (notable - Unique Offerings)
Soothsayer
Rare Trade Goods shop
Recent History: Taxes have just been raised
Noteworthy Officials: Master of Intelligence - Committed
Beneath the Surface: Parties - Many Occurrences
Type
City
Population
32,230
Comments