Dewhurst
Origin: Exodus or Exile
Priority: Economic +2 market square, commercial locations +1 size larger
Speciality: Drink
Age: Established -1 population density
Size: Medium 4,000 people +0 population overflow
Condition: Lousy -3 population wealth
Environment: Coast, Forest
Prosperity: Mildly Successful -1 visitor traffic, -3 population wealth
Market Square: Spacious
Vendor Stall Acquisition: Lease
Merchant Overflow: Encouraged
Fortification: Lightly Fortified +1 disposition
Population Density: Populous +0 population overflow, +0 night activity
Population Overflow: 30% a third of the town’s population is outside the town proper
Farms & Resources: Farming - Livestock, Resource Harvesting
Visitor Traffic: Crowds +2 night activity
Night Activity: Slow
Disposition: Friendly
Leadership: Oligarchy - Priests (theocracy) free worship location
Law Enforcement: Small Town Watch -2 crime
Population Wealth: Average
Crime: Common +3 urban encounters
Non-Commerical Locations: 3 (Worship, Gathering, Gathering, Education)
—- Worship: Sanctuary
—- Gathering: Dance Hall
—- Gathering: Amphitheater
—- Education: Schoolhouse
Fervency of Local Following: Moderate
Alignment of the Faith: Neutral
Commercial Locations: 10
Shop: 8
Services: 2
Shops:
—- Rare Trade Goods (basic)
—- Wainwright (basic)
—- General Store (basic)
—- Tailor (basic)
—- Magic Shop: Weapons (exotic)
—- Magic Shop: Jewelry (exotic)
—- Artist (special)
—- Herbalist (basic)
Services:
—- Hired Help: Hands of the Divine (Individual Person)
—- Hired Help: Scribes & Clerks (Team)
Recent History: No Adventures - Get Out! A tavern in town has instituted a no-adventurer policy, after sustaining one bar fight too many
Noteworthy Official: Judge - Overqualified
Market Day: A traveling puppet show is in town, performing a political parody of some famous regional figures to rapturous applause
Type
Town
Population
4,000
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