Quastin

Origin: Natural Progression - Trading Post Priority: Trade +1 population wealth Age: Mature +0 population density Size: Large 32,000 people +2 districts Outside the City: Farming - Livestock, None Stewardship: Adequate +0 general condition, +0 population wealth, +0 law enforcement General Condition: Decent +0 District condition Environment: Coast Fortification: Heavily Fortified +5 disposition Market Square: Spacious Vendor Stall Acquisition: First Come First Serve - Fee Merchant Overflow: Unpatrolled Underground Passage: Tunnels   Population Density: Dense +1 night activity Population Wealth: Average +0 general crime Visitor Traffic: Mostly Locals +0 night activity Disposition: Open Night Activity: Slow Leadership: Mayor Law Enforcement: City Watch -1 general crime General Crime: Common +3 urban encounter Organized Crime: Talk   Districts: 4 (Botanical, Scholar, Arcane, Administration)   Botanical-- District Condition: Equal same as general condition District Entry: Open District Crime: Far Better 2 steps better than Common general crime Housing: Extensive District Notable Locations: One 1st additional Locations:
  • Outdoor Recreational Area
  • no shops
  • Inn
  • Stable
  • Rare Botanicals shop (notable - Exciting)
  • Artist shop
  • Alchemist shop
  • Soothsayer
  • Scholar-- District Condition: Equal same as general condition District Entry: Lightly Guarded District Crime: Worse 1 steps lower than Common general crime Housing: None District Notable Locations: Two 1st additional Locations:
  • Archives/Library
  • Academy/University
  • Forum
  • Schoolhouse
  • no shops
  • Hired Help: Scribes & Clerks (Individual Person)
  • Rare Trade Goods shop (notable - Local Loyalty)
  • Schoolhouse (notable - Organization Affiliation)
  • Tatcher shop
  • Bank & Exchange
  • Arcane-- District Condition: Equal same as general condition District Entry: Open District Crime: Equal than Common general crime Housing: Limited District Notable Locations: Two 1st additional Locations:
  • Archives/Library
  • Academy/University
  • Magic Shop: Books
  • Magic Shop: Armor
  • Hired Help: Arcane Academics (Guild)
  • Magic Shop: Weapons (notable - Rumors)
  • Tailor shop (notable - Local Loyalty)
  • Magic Shop: Clothing
  • Rare Botanicals shop
  • Administration-- District Condition: Better 1 step better as general condition District Entry: Open District Crime: Equal than Common general crime Housing: Limited District Notable Locations: One 1st additional Locations:
  • Courthouse
  • Chancery
  • Town Hall
  • Treasury
  • no shops
  • Hired Help: Scribes & Clerks (Individual Person)
  • Baker shop (notable - Superstition)
  • Bathhouse
  • Rare Libations & Fare shop
  • Barber shop
  • Extra Intrigue Recent History - Taxes have just been abolished Noteworthy Officials: Jailer - Committed Beneath the Surface: Monster - Disparate Occurrences
    Type
    City
    Population
    34,000

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