Wrudence

Origin: Magical Priority: Production Age: Established 10 - 100 years -1 population density Size: Large 32,000 people +2 districts Outside the City: Resource Harvesting, Prison Stewardship: Managed +1 general condition, +3 population wealth, +4 law enforcement General Condition: Impressive +1 district condition Environment: Coast, Forest Fortification: Fortified +3 disposition Market Square: Tight Vendor Stall Acquisition: Bid Merchant Overflow: Encouraged Underground Passages: None   Population Density: Dense +1 night activity Population Wealth: Average +0 general crime Visitor Traffic: Crowds +2 night activity Disposition: Neutral Night Activity: Slow Leadership: Hereditary Law Enforcement: Extensive City Watch +2 general crime General Crime: Common +3 urban encounters Organized Crime: Barely Hidden   Districts: 4 (Administrative, Arcane, Craft, Temple) Administrative-- District Condition: Equal than Impressive District Entry: Open District Crime: Better 1 step better than Common Housing: Limited Notable: None Locations:
  • Courthouse
  • Chancery
  • Town Hall
  • Treasury
  • Hired Help: Scribes & Clerks (Team)
  • Academy/University
  • Tailor shop
  • Baker shop
  • Hired Help: Caravan & Mount (Guild)
  • Arcane-- District Condition: Worse 1 step lower than Impressive District Entry: Open District Crime: Better 1 step better than Common Housing: Moderate Notable: 1 Locations:
  • Archives/Library
  • Academy/University
  • Magic Shop: Jewelry
  • Magic Shop: Clothing
  • Hired Help: Magic Mercenaries (Individual Person)
  • Magic Shop: Books (notable - Meeting Place)
  • Magic Shop: Misc & Curiosities
  • Soothsayer
  • House of Leisure
  • Craft-- District Condition: Equal than Impressive District Entry: Open District Crime: Better 1 step better than Common Housing: Limited Notable: 2 Locations:
  • Smithy shop
  • Carpenter shop
  • General Store shop
  • Tailor shop
  • Magic Shop: Weapons
  • Rare Trade Goods shop (notable - Entertaining Service)
  • Cobbler shop (notable - Unique Offerings)
  • Shipwright shop
  • Textile Production shop
  • Temple-- District Condition: Equal than Impressive District Entry: Open District Crime: Far Better 2 steps better than Common Housing: Limited Notable: 1 Locations:
  • Temple
  • Hired Help: Scribes (Individual Person)
  • Hired Help: Priestly Guidance (Team)
  • Hired Help: Hands of the Divine (Team)
  • Bathhouse (notable - Exciting)
  • Doctor/Apothecary
  • Rare Libations & Fare shop
  • Alchemist shop
  • Recent History: The city's main gate has been broken and needs extensive repairs. In the meantime, the gate is open and additional guards are needed to staff it at all times. If guards are not available, citizens may have been called. Noteworthy Officials:
  • Champion - Committed
  • Master of Stores - Incompetent
  • Beneath the Surface: Monster - Single Occurrence
    Type
    City
    Population
    32,000
    Wrudence

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