Wrudence
Origin: Magical
Priority: Production
Age: Established 10 - 100 years -1 population density
Size: Large 32,000 people +2 districts
Outside the City: Resource Harvesting, Prison
Stewardship: Managed +1 general condition, +3 population wealth, +4 law enforcement
General Condition: Impressive +1 district condition
Environment: Coast, Forest
Fortification: Fortified +3 disposition
Market Square: Tight
Vendor Stall Acquisition: Bid
Merchant Overflow: Encouraged
Underground Passages: None
Population Density: Dense +1 night activity
Population Wealth: Average +0 general crime
Visitor Traffic: Crowds +2 night activity
Disposition: Neutral
Night Activity: Slow
Leadership: Hereditary
Law Enforcement: Extensive City Watch +2 general crime
General Crime: Common +3 urban encounters
Organized Crime: Barely Hidden
Districts: 4 (Administrative, Arcane, Craft, Temple)
Administrative--
District Condition: Equal than Impressive
District Entry: Open
District Crime: Better 1 step better than Common
Housing: Limited
Notable: None
Locations:
Courthouse
Chancery
Town Hall
Treasury
Hired Help: Scribes & Clerks (Team)
Academy/University
Tailor shop
Baker shop
Hired Help: Caravan & Mount (Guild)
Arcane--
District Condition: Worse 1 step lower than Impressive
District Entry: Open
District Crime: Better 1 step better than Common
Housing: Moderate
Notable: 1
Locations:
Archives/Library
Academy/University
Magic Shop: Jewelry
Magic Shop: Clothing
Hired Help: Magic Mercenaries (Individual Person)
Magic Shop: Books (notable - Meeting Place)
Magic Shop: Misc & Curiosities
Soothsayer
House of Leisure
Craft--
District Condition: Equal than Impressive
District Entry: Open
District Crime: Better 1 step better than Common
Housing: Limited
Notable: 2
Locations:
Smithy shop
Carpenter shop
General Store shop
Tailor shop
Magic Shop: Weapons
Rare Trade Goods shop (notable - Entertaining Service)
Cobbler shop (notable - Unique Offerings)
Shipwright shop
Textile Production shop
Temple--
District Condition: Equal than Impressive
District Entry: Open
District Crime: Far Better 2 steps better than Common
Housing: Limited
Notable: 1
Locations:
Temple
Hired Help: Scribes (Individual Person)
Hired Help: Priestly Guidance (Team)
Hired Help: Hands of the Divine (Team)
Bathhouse (notable - Exciting)
Doctor/Apothecary
Rare Libations & Fare shop
Alchemist shop
Recent History: The city's main gate has been broken and needs extensive repairs. In the meantime, the gate is open and additional guards are needed to staff it at all times. If guards are not available, citizens may have been called.
Noteworthy Officials:
Champion - Committed
Master of Stores - Incompetent
Beneath the Surface: Monster - Single Occurrence
Type
City
Population
32,000
Comments