Breksand Settlement in Neon Fog | World Anvil
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Breksand

A small trading town in the north of the Cyrdian Empire, Breksand sits at the border to Tsumoenia.

Government

Breksand used to be ruled by a mayor elected by the town's merchant class, but since Tsumoenian aggression on the Cyrdian Empire's borders began, it has been under the control of the military, with the highest ranked person in the town at any given time being the de-facto ruler. The laws and policies are now enforced by military police.

Defences

A sizable company of the Cyrdian military is currently occupying the town. This is, first and foremost, in order to deal with the increased bandit activity of late, but the soldiers are also there to protect Breksand from a potential Tsumoenian attack, and to prepare to invade Tsumoenia itself, should the order come down from Emperor Cyrdin.

Industry & Trade

As a trading town, Breksand imports and exports goods from across the Cyrdian Empire and its neighboring lands. Merchant caravans are constantly coming in and out, and there are many opportunities for mercenaries to find employment guarding these valuable assets.
Level
5
Alignment
CN
Government
Military officer (appointed leader)
Type
Town
Population
1,071 (60% humans, 15% half-orcs, 10% orcs, 7% dwarves, 3% goblins, 2% elves, 3% other)
Inhabitant Demonym
Breksan
Owning Organization
Languages
Common, Orcish, Dwarven
Religions
Abadar, Desna, Torag
Threats
Bandits encouraged by the Tsumoenian government, possible invasion, monsters from the wilderness

Significant NPCs

Tertius Marius (LE male graveknight marshal) strict and grumpy officer in charge of the Cyrdian soldiers
Ivar Ekman (N male human merchant) former mayor before the military arrived. Still frustrated by their presence
Moa Naslund (LN female half-orc soldier) technically the captain of the town guard. Disapproves of the military police's methods

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