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The Four Calamities

The four calamities were creatures with the force of nature that caused chaos among the people of Neoria during the golden age (1200 BC). Their appeareance was unexpected and nearly simoultaneous and caused trouble in different regions of the world. Their power was so, that it changed the full topography of the lands raided by them. The calamities in order of appeareance were the following:

  • The calamity of the skies, Tiamat, raided the entirety of the elven viceroyalty of Syldorei before moving to Dremaria where she created her lair. The infusion of the calamities power in the crystals of levisthys laying under the city of Glase set it afloat into the sky. Tiamat was also the cause of the calamity of the forests.
  • The calamity of the forests, Lucretia, appeared after the raid of the calamity of the skies upon the ex-capital of the Syldorei viceroyalty, Sylvinas. The calamity corrupted the forest all around it which would come to be known as the explorer's tomb.
  • The calamity of the deserts, Allugdra, was first sighted in the Aerisian ocean, it would then move to the Vreozar kingdom razing it to the ground in its way. The calamity was stopped by the armies of Vreozar in plains of Ugerda which, after the advance of Allugdra, came to be known as the Shallow Canyon. The shell of the calamity would then be used as the foundation for the city of Grendal.
  • The calamity of the seas, Scylla, has roamed the Gelidan ocean since the 1150s BC. It has the highest kill count amongst all of the calamities. Any who venture in the Gelidan ocean are it's target. It commands all of the sea beasts on this ocean and seems to have a grudge against land dwellers. This calamity doesn't attack sea dwellers, though it avoids them.

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