Half Elf

To see an Elf in Nespiere is a rare occurrence, at least a full blooded one at that. Most of the elven civilizations where either driven out or killed off centuries ago during or shortly after The Fracture. The remnants of the elven societies can be found simply by looking in the forests at long lost ruins or the native folk of Al-Tajar where the last pureblooded elves remain or even Tulaire where there is a staggering large half Elf population.   Elves have long drawn the covetous gazes of other races. Their generous lifespans, magical affinity, and inherent grace each contribute to the admiration or bitter envy of their neighbors. Of all their traits, however, none so entrance their human associates as their beauty. Since the two races first came into contact with each other, humans have held up elves as models of physical perfection, seeing in these fair folk idealized versions of themselves. For their part, many elves find humans attractive despite their comparatively barbaric ways, and are drawn to the passion and impetuosity with which members of the younger race play out their brief lives. Sometimes this mutual infatuation leads to romantic relationships. Though usually short-lived, even by human standards, such trysts may lead to the birth of half-elves, a race descended from two cultures yet inheritor of neither. Half-elves can breed with one another, but even these “pureblood” half-elves tend to be viewed as bastards by humans and elves alike. Caught between destiny and derision, half-elves often view themselves as the middle children of the world.   Half-elves stand taller than humans but shorter than pureblood elves. They inherit the lean build and comely features of their elven lineage, but their skin color is normally dictated by their human side. While half-elves retain the pointed ears of elves, theirs are more rounded and less pronounced. Their eyes tend to be human-like in shape, but feature an exotic range of colors from amber or violet to emerald green and deep blue. This pattern changes for half-elves of drow descent, however. Such elves are almost unfailingly marked with the white or silver hair of the drow parent, and more often than not have dusky gray skin that takes on a purplish or bluish tinge in the right light, while their eye color usually favors that of the human parent  

Race and Racial Traits


 

Half Moon Elf

 
The ancient Moon Elves that once fought against the Bjurdan Demons with the Aegir Heroes of old had a long tradition of interbreeding with the Aegir people. The few that remained after the closing of the Hell Gate eventually desemenated into the Aegir population and only their Half Blooded kin remain.   Moon Half-Elf characters gain a +2 bonus to one ability score of their choice at creation.   Moon Half-elves are humanoid creatures with both the human and the elf subtypes.   Medium: Moon Half-elves are Medium creatures and have no bonuses or penalties due to their size.   Normal Speed: Moon Half-elves have a base speed of 30 feet.   Bonus Feats   Keen Senses: Moon Half-elves receive a +2 racial bonus on Perception checks   Fey Magic: The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spell-like abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities.   Racial Traits   Elven Immunities: Moon Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects. Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.   Low-Light Vision: Moon Half-elves can see twice as far as humans in conditions of dim light. OTHER RACIAL TRAITS   Elf Blood: Moon Half-elves count as both elves and humans for any effect related to race.   Multitalented: Moon Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.   Languages: Moon Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.