Pit Fighting; Revised in Neverwinter 1693 | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Pit Fighting; Revised

Hi Eric.   "Ain't nothin better than the noble art of punching a man in the face for a fistful of cash. If you got the muscle, and the looks, you can earn more than all those big-city nobles in their ivory towers" - Smoky O'Day, Boxing Coach   In the XGTE rules, pit fighting is a simple set of 3 checks. Now, you'll be split into 5 leagues - Bronze, Silver, Gold, Platinum, Champion.   Each league earns you additional cash, with increasingly difficult checks.   Advancement   To advance between the leagues, you need to win three fights (there are 3 fights per week), with an additional extra win needed for each subsequent league.
So, to get from bronze to silver you must win 3, to get from silver to gold you must win 4, to get from gold to platinum you must win 5, and to get from platinum to champion you must win 6.   Once you've won those fights, you must do a qualifying fight. This fight is done in initiative against a competitor. Winning the fight brings you into the next league, and grants a sum of cash.   Qualifying Fights  
LeagueCompetitor
Bronze Glass Joe
Silver Iron-Fist Monty
Gold Richard "The Refined Rumbler" Worthington
Platinum Quickfire Quinn
Champion Archy "The Champ" Frasier
Rolls   Each week, you can fight three times. You must make three checks. One Strength (Athletics), one Dexterity (Acrobatics) and one constitution check, where you add your highest hit die (so, hypothetically, a ranger would add 1d10).   The check for each week is:
LeagueDC
Bronze 5+2d6
Silver 5+2d8
Gold 5+2d10
Platinum 10+2d10
Champion 10+2d12
Earnings
LeagueEarnings
Bronze 10gp per win
Silver 25gp per win
Gold 50gp per win
Platinum 100gp per win
Champion 200gp per win
All of this is subject to change

Comments

Please Login in order to comment!