Travel to Phandalin

The Goat Check

  The party was asked by Pinchwit Wigglehoof to bring the goats to Phandalin to fullfil hear deal with Elmar Barthen to sell the goats for breeding purposes. (they have great hair with amazing tensile strength and warmth)   At some point during the trip, a pair of wyverns fly above the goat-train heading for Phandalin. The wyverns do not attack; even with their limited intelligence, they understand that such a large group of people could prove dangerous to them.   The goats, however, panic at the sight of these large predators, causing them to flee in every direction. The characters must do everything in their power to keep the goats together, because the wyverns do not hesitate to pick off stragglers.   When the goats bolt, each character attempted a Wisdom (Animal Handling) check. If at least half of the checks succeed, the characters manage to keep the herd together, and the wyverns move on to easier pickings. If the checks fail, the herd breaks up, leaving many goats vulnerable to wyvern attacks. The latter Happened and Frank Shadowmourne and Senna split off from the party to chase after one Goat while Cain and Franske went for the other one.   Fikke, as usual, was lagging behind with his little feet, desperately trying to catch ground.   Eventually Bambam completely molested one wyvern and almost made it back to Cain, before he as wel, disposed of his winged menace.   All goats were saved and Fikke Vlambuikimmediatly bought a stepladder-sadle and a horse.
 

Hungry Ogres

  During the night, the characters were resting and only Franske and Bambam were keeping Guard. When they heard the goats getting restless they didnt respond in time and both heroes were ambushed by Ogres shortly after.   After some skirmishing they managed to throw a rock on Cain and Fikkes head to wake them up and with a force of 4, they made quick work of those pesky ogres.  
Conflict Type
Skirmish

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