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Nexia

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Nexia is a world filled with dangerous magic, magnificent creatures and dangerous places beyond your imagination. There are many legends on how Nexia came to be, some say in ancient times there was a race of creatures who flourished all around the continent, it is said that they travelled between worlds with the so called Archs and from here they have become known as Archaens (Supposedly they were the God-chosen who ruled the continent but now there are only rumours, ghosts of the past), others say that the Torquar (creatures from another realm) were first and they created all the creatures, third are sure that Satha created the world and all life is subject to her, there is also an opinion stating the Ancient Gods were here before anyone else and are now in deep slumpber waiting the end of times.

Geographics


Nexia is rich on minerals, pecious materials and various plant life, there is a life cycle of creat creature as big as buildings and though as stone. The land can be "seperated" into four locations:
  • Northern Area is filled with salty wastes with little life due to the constant storms that occur at random times.
  • The western area is mostly coppice,groves, vines and all kinds of vegetation.
  • To the south lies the Marsh Lands where no human dares go, rumours say that only witches and evil creatures inhabit these places.
  • The Central part of the continent along with the Eastern areas are common desert regions, poor with water dehydration is the most common among people trying to traverse in these territories- mostly merchant caravans can be seen apart from the natives that have build settlements or houses in the area.

Life


There is a big variety of races who live in Nexia some in the major Cities that are considered central hubs for trading, supporting the locals and are responsible for the prosperity of the lands, some are nomads who travel and don't like to stand in one place for long, some are in tribes usually in the jungles or deserts. Resourses are scarse and fighting amongst tribes is common. Many have tried to leave the continent but the neverending winds and storms surrounding the outskirts of the continent have forced those trying to re-think the decision.