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Constructs

The energy that creates the Ruin can be formed into several different constructs. Each has their own strengths and abilities which become powerful allies for the Carnax.
 

Sparkrunner

Nimble and agile Ruin constructs, they excel at speed and swift attacks. They are primarily made of an energy core suspended a few feet in the air with minimal shielding. Their bodies are electrified which can stun and disrupt energy-based systems. Their primary ability is to dart across the battlefield in electrifying bursts, leaving trails of residual crackling energy in their wake.
 

Crusher

Crushers are substantially larger, bulkier Ruin constructs that are armored with rock and other debris. Humanoid but without a head, they have large Gauntletswhich they use to clap together generating shockwave attacks. These blasts can knock back enemies and destabilize the surface. They also engage directly with swift physical strikes.
 

Tempest

Tempests are a trio of floating energy cores that rotate and move as a single unit. Lightly armored, they are capable of generating localized energy storms, calling down lightning strikes at their enemies.
 

Devourer

Devourers are massive Ruin creatures used for siege warfare. Standing 20 feet tall, they are heavily armored, primarily with jagged metallic plating. Their bodies pulse with an ominous, powerful energy. Devourers are reminiscent of colossal warriors, with the interior core of each limb emanating glowing energy. It has a head, but no eyes. Its pulsating energy can be seen especially when it roars. The beast’s core radiates from its chest, mostly covered with armor but still visible.
  Devourers attack with large cleavers created from their surroundings, using soil and metal plates. Additionally, they can focus for a moment to charge up and emit a devastating blast of energy from its mouth.