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Lanterns

Within the Ascendant Towers, there are also protective turrets called Lanterns, each designed to support their Sentinel companions in their mission of defending the Towers’ secrets. They are gemstone-like structures encased within ornate metallic cages. They float several feet above the ground and can move slowly around the battlefield. Lanterns exist in various different versions with different abilities as well as in every elemental type that is imbued into their attacks.
 

Luminary

The Luminary is a Lantern with a large clear core that radiates bright white light from within a black cage. It emits a forcefield two meters around itself that blocks all incoming projectiles and is only vulnerable to close range attacks. They occasionally discharge a large, disorienting shockwave in all directions that deals a small amount of damage as well as scrambles radar and reduces accuracy.
 

Everburner

Everburners are dark red gems surrounded by gold metal shells. They emit powerful energy beams in several directions while slowly rotating, stopping to briefly recharge every 10 seconds.
 

Torchbearer

Surrounded by silver filigree, Torchbearers are deep blue crystals that release a large explosion around them after a brief charging period. These blasts can be imbued with different elemental damage types.
 

Vigil

Vigils are support structures of purple crystal within a pulsing white core. They project beams of prismatic energy to their three nearest allies within 10 meters that grant them invincibility. However, they cannot shield other Vigils. Additionally, they will occasionally drop proximity mines on the ground below them that stun enemies when activated.
 

Lightwave

With a yellow gem core with multiple concentric ruby rings, Lightwaves continuously emit ground-based waves of rippling energy in random directions every few seconds.
 

Auralight

Auralight Lanterns are pulsing green gemstones with gold metal. Every five seconds, they discharge a powerful jolt of energy that affects all enemies within 5 meters. They teleport across the battlefield every two attacks.