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Vehicles

Numerous vehicles of different origins exist in Nexus, each with their own individual style and abilities. Many of these craft are available for use in combat as well. The control scheme for each remains the same, however only certain vehicles can utilize or benefit from certain actions.. Some have offensive abilities and some are solely for transportation.
  Vehicles that have weapons or defensive measures will always have unlimited ammunition. They must reload after a set amount of time or after running through their current ‘magazine’, but vehicles cannot attempt Tactical Reloads.
  Every different vehicle model has different statistics and loadouts, however their general operation is similar. Pilots can drive or fly and control their built-in weaponry if available.
  Many of the crafts have open cockpits which makes their pilots vulnerable to precise external attacks. Vehicles can be disabled or destroyed and have a durability meter to indicate their remaining health, similar to a player HP. Once a vehicle sustains enough damage, they will begin to have difficulty functioning correctly. If they are reduced to 85% durability, the vehicle is rendered inoperable. Should it be damaged to remove its durability entirely, the vehicle will explode.