Elementalism
Magic comes in many shapes and forms, and it can be harnessed in a vast amount of ways. Elementalism, the discipline of Elementalists, is one of those ways and is one of 11 schools of magic. Elementalism consists of harnessing the elements of magic to the will of the user and releasing the spell in the form one of the 13 different elements or even a combination of those elements.
Each element is drawn from the world as magic is ingrained into existence itself. And tapping into school of elementalism allows you to tap into the matter and forces of the world.
Manifestation
Elementalism takes form as the thirteen elements as the user taps into their magic to create and use spells that generate the specific element. The thirteen elements are known as Air, the wind and the forces behind it; Anima, the element of purest magic; Blight, which is of toxins, sickness, and slimes; Earth, of the ground and what lies within; Electricity, the energy and power of electric charge; Ether, the element of the magic of the soul; Fire, and its warmth and danger; Force, as the power of gravity and the push and pull it creates; Hoar, and the icy chill it creates; Light, with its brilliance and color; Shadow, and its existence as the opposite of light; Sound, as the element of noise and vibrations; and Water, with its liquid movement.
Type
Metaphysical, Elemental
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