Reputation
Reputation measures how well liked the PCs (or a single PC) is with a group (or single NPC).
Favors
Each favor the PCs perform for a group may grant the PCs a Reputation Point with that group, if the favor is within the noticeable favors threshold (see below).- Minor favors are simple, basic tasks that don’t take too much effort for a PC to perform or much time at the table.
- Moderate favors require a significant amount of effort and often take up a session or a noticeable chunk of a single session to complete.
- Major favors are a sizable endeavor, typically an entire quest involving several sessions.
Disservices
On the flip side, disservices are a catchall for ways the PCs might make a group angry, whether it’s through actual malice and planning on the PCs’ part or simply by accident. Unlike favors, disservices don’t have as easy a correspondence with in-game time; a quick but particularly egregious action could easily still be a major disservice. Disservices normally lose the PCs Reputation Points, if it is within the noticeable disservices threshold.- Minor disservices could be small but significant missteps, or accumulated slights and inconveniences.
- Moderate disservices are more than just a nuisance or annoyance, generally significantly hindering the group’s efforts or violating a fundamental tenet of the group’s beliefs in a significant but not egregious way.
- Major disservices are incredibly antagonistic to a group, usually a single brazen act, such as thwarting a cabal’s apocalyptic doomsday plan.
Reputation | Rep Points | Noticeable Favors Threshold | Noticeable Disservices Threshold |
---|---|---|---|
Revered | 6 to 10 | Major | Moderate and Major |
Admired | 3 to 5 | Major | Moderate and Major |
Liked | 1 to 2 | Moderate and Major | Any |
Ignored | 0 | Any | Any |
Disliked | -1 to -2 | Any | Moderate and Major |
Hated | -3 to -5 | Moderate and Major | Moderate and Major |
Hunted | -6 to -10 | Moderate and Major | Major |
Benefits of Positive Reputation
When the PCs have positive favor with a faction, it is usually willing to aid the PCs in a manner.- Liked: Generally, the faction is willing to provide the equivalent of a minor favor (lend equipment, or provide knowledge)
- Admired: Generally, the faction is willing to provide the equivalent of a moderate favor (aid in a single endeavor, such as gaining entrance to the castle, or defending a location against a single attack)
- Revered: Generally, the faction is willing to provide the equivalent of a major favor (providing aid for an entire quest, such as toppling the tyrant or recovering an artifact)
Drawbacks of Negative Reputation
When the PCs have negative favor with a faction, it may actively attempt to inconvenience or hurt the PCs.- Disliked: The faction may perform minor disservices, not going out of its way to hurt the PCs, but performing petty maliciousness when presented with the opportunity.
- Hated: The faction may perform moderate disservices, every once in a while going out of their way to perform a single, targeted action against the PCs to significantly hurt them or hinder their efforts.
- Hunted: The faction may perform major disservices, launching a targeted campaign against the PCs to kill them, capture them or destroy their endeavors.
Reputation | Free Favors | Bought Favor | Disservices Targeting PCs |
---|---|---|---|
Revered | Major | – | – |
Admired | Moderate | Major | – |
Liked | Minor | Moderate | – |
Ignored | – | Minor | – |
Disliked | – | Minor | Minor |
Hated | – | – | Moderate |
Hunted | – | – | Major |
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