Tiefling Ethnicity in Nil'Dunna | World Anvil
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Tiefling

Infernal Bloodline
Tieflings are derived from nearly any bloodline, and in the broadest possible sense, they still look as they otherwise would. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes’ horns. They have thick tails, four to five feet long, which lash or coil around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil. Their skin tones cover the full range of human coloration, but also include other various shades and hues. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red, blue, or purple.
Tiefling Traits
Tieflings share certain traits as a result of their fiendish ancestry. (Variant not shown)   Ability Score Increase Your Intelligence score increases by 1, and your Charisma score increases by 2.   Age Tieflings mature at the same rate as humans but live a few years longer.   Size Tieflings are about the same size and build as humans. Your size is Medium.   Speed Your base walking speed is 30 feet.   Darkvision Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Hellish Resistance You have resistance to fire damage.   Infernal Legacy You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.   Languages You can speak, read, and write Common and Infernal.

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