Presto Potions
The optional secondary effect takes effect at the start of Phase 2
Name | Effect | 2nd effect DC12 Con save |
---|---|---|
Jolly Giant Strength Potion | "You'll feel as atrong as 10 of you!" +5 to STR mod and adv on Athletics checks for 1 hour |
The creature finds everything hilarious and at the start of each turn must make a DC10 WIS saving throw or fall prone with giggles |
Potion of Elvish Aiming | "Hit any target you can see -- and see them all!" +5 to DEX mod and adv on ranged weapon attacks for 1 hour |
The creature has disadvantage on all saving throws, as their vision is so keen they are overwhelmed. |
Rock and a Hard Place Potion | "If you take a hit, you'll barely notice!" +1 to AC and 40 temp hit points for 1 hour |
The creature feels their flesh start to burn from underneath, suffering 20 points of acid damage and 2 points of exhaustion. |
Brian-Booster Serum | "You'll feel smarter. But you knew that already!" +5 to INT mod and adv on INT checks for 1 hour |
The creature's synapses are firing so fast they can't focus. They have -5 to CHA and disadvantage on CON saves. |
Sage Wisdom Potion | "Like having lived 100 years in 10 minutes!" +5 to WIS mod and adv on Insight checks for 1 hour |
The creature mind ages 100 years. Their movement is reduced by half and their INT is reduced by 2 as senility sets in. |
Potion of Fiery Charisma | "The gift of gab in a delightfully spicy syrup!" +5 to CHA mod and adv on Persuasion checks for 1 hour |
The creature's tongue moves so rapidly that each time they speak small flames shoot out, dealing 1d6 fire damage to anyine directly in front of them. |
The optional secondary effect takes effect at the start of Phase 2
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