Ship Kurth
Structure
- Captain
- Chief Mate
- Quartermaster
- Vis Quartermaster
- Quartermaster
- 2nd Mate
- 3rd Mate
- Specialist
- Foreman
- Crew Leader
- Crew Member
- Crew Leader
- 3rd Mate
- Chief Mate
Public Agenda
- Make money
- Don't cross the other major factions
Assets
- 3 sea vessels
- 5 coastal ship
- 1 warehouse on North Shore
- 3 wagon caravan (travels to Ten Towns)
- New Red Dragon Trading Post
History
Started by a very successful privateer, Captain Kurth, who decided to expand her holdings by purchasing land in Luskan. After a few generations and 150 years Ship Kurth is a thriving quasi legal shipping and trading company.
Type
Corporation, Commerce
Leader
Leader Title
Notable Members
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Comments