Giant

Ancient empires once cast long shadows over a world that quaked beneath the giants' feet. In those lost days, these towering figures were dragon slayers, dreamers, crafters, and kings, but their kind fell from glory long ago. However, even divided among secluded clans scattered throughout the world, the giants maintain the customs and traditions of old.   Giants were humanoid creatures of exceptionally large size. The appearance of giants varied according to the type of giant, but they were generally humanoid in appearance, just much larger. Their bone structure was more dense than that of humans, giving them extra toughness but slowing them down a little.   Most giants had superior senses to most humans. In general they could see and hear twice as well. The cloud giant, hill giant and stone giant species had a particularly good sense of smell. Some had the capacity to see well in low light or total darkness as well. They were immune to almost all diseases, and had a slight resistance to poison.  

Old as Legend

In remote regions of the world, the last remaining plinths, monoliths, and statues of the great giant empires bow their heads in desolate obscurity. Where once those empires sprawled across all lands, now the giants dwell in isolated tribes and clans.   Giants are almost as old as dragons, which were still young when the giants' heavy feet first shook the foundations of the world. As they spread across new lands, giants and dragons fought bitter generational wars that nearly brought both sides low. No living giant remembers what started the conflict, but myths and tales of their race's glorious dawn are still sung in their steadings and holdfasts, vilifying the primeval wyrms. Giants and dragons continue to harbor grudges against one another, and it is seldom that they will meet or occupy the same area without a fight.   Although their ancestors were immortal, giant life spans decreased with each generation. The life expectancy of a giant in 1366 DR, seven or eight giant generations removed from Annam All-Father, was believed to be between 300 and 400 years depending on race, although later sources stated that storm and stone giants could live several centuries longer on average. The oldest giants were well over 1000 years old. Because their lifespans were so much longer than humans, giants were slow to make decisions and would not be rushed.  

The Ordning

Each of the main giant races-the cloud, fire, frost, hill, stone, and storm giants-are related by common elements of history, religion, and culture. They view one another as kindred, keeping any inherent animosity over territory and ambition to a minimum.   Giants belong to a caste structure called the ordning. Based on social class and highly organized, the ordning assigns a social rank to each giant. By understanding its place in the ordning, a giant knows which other giants are inferior or superior to it, since no two giants are equal. Each of the giant races analyzes a different combination of skills or qualities to determine the ordning. Giants make excelling in these qualities the purpose of their lives.   At the highest level of the ordning, the races of the giants are also ranked according to status. Storm giants are the highest in the ordning, followed by cloud giants, fire giants, frost giants, stone giants, hill giants, and finally giant kin such as fomorians, ettins, and ogres.   Regardless of a giant's rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant of any type is superior to the highest ranked giant of an inferior type. It isn't considered evil to disrespect or even betray a giant of another type, merely rude.  

Giant Gods

When the giants' ancient empires fell, Annam, father of all giants, forsook his children and the world. He swore never to look upon either again until the giants had returned to their glory and reclaimed their birthright as rulers of the world. As a result, giants pray not to Annam All-Father but to his divine children, along with a host of hero-deities and godly villains that make up the giants' pantheon.   Chief among these gods are the children of Annam All-Father, whose sons represent each type of giant: Stronmaus for storm giants, Memnor for cloud giants, Skoraeus Stonebones for stone giants, Thrym for frost giants, Surtur for fire giants, and Grolantor for hill giants. Not all giants automatically revere their kind's primary deity, however. Many good cloud giants refuse to worship the deceitful Memnor, and a storm giant dwelling in the icy mountains of the north might pay more homage to Thrym than Stronmaus. Other giants feel a stronger connection to Annam's daughters, who include Hiatea, the huntress and home warden; Iallanis, goddess of love and peace; and Diancastra, an impetuous and arrogant trickster.   Some giants abandon their own gods and fall prey to demon cults, paying homage to Baphomet or Kostchtchie. To worship them or any other non-giant deity is a great sin against the ordning, and almost certain to make a giant an outcast.

Life Expectancy

400 years  

Age of Maturity

50 years  

Size

Giants range from 16 feet to 26 feet tall depending on race

Notable Giants

Annam All-Father