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Vampiric powers

All those that are affected by the blood curse are gifted with abilities that raise them above the mortal masses, these include Immortality, Enhanced Speed and Enhanced Strength. However these powers also bring with them certain weaknesses, the most prominent of which is the bloodthirst, normal food and drink will no longer sustain a vampires body, they must instead drink the blood of the living, with humans providing the most sustenance and animals providing enough to survive but at the cost greatly diminished strength. The taste of blood is highly intoxicating to a vampire and many will give into their bloodlust simply to taste it again. Also while vampires may be immortal they are not truly indestructible, any wounds sustained will heal over time and while most injuries will not prove fatal if a vampires body sustains too much damage their body will enter a sleep-like state which will speed up their bodies regenerative abilities however while in this state they will be defenceless. There are of course exceptions to this rule and vampires can be killed if either their head is severed or their heart is pierced, beyond mortal wounds a vampire must also be cautious of the environment as direct sunlight will smoulder the body like flame and submersion in water will burn like acid.

   

Blinking

The ability to move faster than the human eye can comprehend, gives the user the appearance of 'blinking' in and out of existence.  

Shadowstep

The ability to become one with the shadows a user of this power can dematerialise their body and enter a small pocket dimension of negative space, the inverse reflection of the material plane, from which they can travel to a shadow of their choice and rematerialize there.  

Beastial Form

The power to reshape ones body into that of a powerful beast, however in the early stages of using this ability the user will not be able to fully embrace their bestial form they will however receive enhanced strength and toughness in their new form.  

Blood Rage

By giving way to their baser instincts those affected by the blood curse can enter a state known as blood rage, while in this state they lose all sense of who they are and exist only to kill and feed.  

Precognition

Those with this gift can tap into the tapestry of fate and see where the paths of particular threads lead, cannot be relied upon as most visions are involuntary but rituals can be performed in order to force a vision into ones mind.  

Mind Control

Can exert control over another's mind, influencing a subjects memories or forcing them to obey commands and perform any actions the controller wishes, as the user masters this gift they will be able to watch through the eyes of those whose minds they effect.  

Transfiguration

The gift of transfiguration allows the user to shape their body into several different forms, each with their own advantages; the bat to take flight and scout the world around them, the wolf for its speed and mist to become incorporeal and vanish into the night.  

Shapeshifting

The ability to shapeshift is very similar to that of transfiguration, however it is not the users body that undergoes transformation but simply their appearance, this gift is a highly useful too for any vampire trying to blend in where they do not belong.  

Necromancy

The necromantic gift is a dark power, it restores to life the recently deceased forcing the soul to remain trapped in a decaying husk, these undead puppets will obey their masters commands as best as they are able which is often poorly due to lacking any true intelligence of their own. Masters of this gift however can restore the dead with their personality and intelligence intact, while this takes a greater toll on the user it's effectiveness cannot be denied.

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