Church of Tempus

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Тропа Плача Темпуса  
Много отважных воинов пожертвовало своими жизнями на защите этой долины битв, и намного больше, несомненно, падут в вечном конфликте, чтобы защитить ее, но мы вынесем это. Некоторые, кто не живут среди нас, удивляются, что заставляет нас, преданных Темпуса, так проливать свою кровь в защиту этой земли?   Я отвечаю, что для нас эта земля священна, потому что она находится на шаг ближе к Залам Темпуса, месту, куда все доблестные надеются прийти и воссоединиться со своими щитовыми братьями, когда они наконец падут в этой бесконечной битве, которую мы называем жизнью. Наш Лорд Битв приказывает нам защищать то, что для нас дорого, чтобы никто не уничтожил его, так что мы бьемся честно и неустанно за наше место за его столом.   Хоть путь наш и отмечен багровыми слезами, мы неустрашимо маршируем, ибо во всех нас сверкает доблесть. Тропа Плача Темпуса - всего лишь путь жизни, и каждый день мы продвигаемся еще на шаг.
 
  The clergy of the Wargod are weapon tutors to the world. They are the priesthood to visit for free weapon training and advice on the care of weap¬ons. Most temples of Tempus also maintain and repair weapons, as well as sell new ones, but they charge fees for these services: Weapons are full price plus 1 sp, and repairs are up to half the price of a new, finely made weapon.   An unofficial but common priestly saying, often mocked by those opposed to the faith of the Wargod is “We come in peace: smite to slay!”   More official and equally common priestly say¬ings are these:   “A battle-death is a holy ending!” A common proverb, this saying is the reason why devout wor¬shipers of Tempus salute corpses, burials, and graves with murmurs of “holy ending.”   “Laws are but words until blood is shed for them.”   “Men fall, but Tempus rises!” This proverb originated in an older saying: “Men fall, but Tem¬pus rides on!”   “Nothing is truth that has not been tested in battle.”   “Peace stands on a sharp sword.”   “The sun rises out of blood and sets into blood, and all the time between belongs to the Lord of Battles.”   While fighting to defend Shadowdale from one of the innumerable Zhent attacks, some of the Knights of Myth Drannor ended up swinging swords alongside a wandering priest of Tern- pus, a grim and aging man who sported an eye patch and wore chainmail adorned all over with   welded-on sword tips taken from the weapons of foes he had slain in battle. When he struck at op¬ponents, he often shouted one of a few seemingly obscure phrases: “By the bright blood of Tham- maera!” or “By the sweet limbs of Brelindra!” or “By the proud beauty of Sannandra!” When asked what those phrases meant, he explained that he was dedicating his attack to close friends he’d had among the clergy of Tempus, who were now either dead or “Broken Blades” (too disabled to fight in the field for the god themselves), and so could no longer deliver such attacks themselves.   Creed: Show no fear, make no reckless war, and obey the warriors’ code of battle as decreed by Tempus. Evade no fight, yet harm not clergy who without violence work for peace—as without peace, the full fury of war cannot be appreciated and its rewards cannot be seen. Wanton butch¬ery is unholy. Fight for a clear purpose, and with discipline and a formal challenge. Treat prison¬ers properly, show mercy to noncombatants, and plunder only what is needful, such as food and water. Destruction for its own sake is foolish; never vandalize, pillage, or rape. Confront¬ing a foe with weapons is preferable to tricking an enemy, and hard bargaining with bloodshed averted is better than attacking without parley. Fight for a cause, and let no bully cozen you into surrendering for an ill reason.   Secular Aims: The Lord of Battles calls upon his clergy to accompany active combatants everywhere in the Realms, that his creed might be respected and followed. Tempuran clergy call themselves Hammers, from “the small, ham¬mering hands of the Foehammer,” as Brom Bellowharl, a famous long-ago priest of Tempus, once described the priesthood.   The church of the Foehammer is organized in a strict hierarchy, and its temples are fortresses. Each temple is a stout, stone, castle-like building with well-stocked armories. Each is built to be de¬fended by a few Hammers against many foes, and features portcullises, multiple sets of doors, firing ports overlooking all entrances, and passages that make abrupt turns so defenders can shelter be¬hind corners.   Hammers all have specific ranks, and ceremo¬nial armor is crafted with clear rank differences. Acolytes wear leather jacks and baldrics, Stalwarts (priests) wear chainmail vestments, Hardhar (warrior-priests) wear breastplates and bracers,    Arahar (battle-chaplains) wear splint mail, Rau¬thar (swordmasters) wear shoulder-spike-adorned plate mail, Direhar (guardian-priests) wear full plate, and the Warlyon (high priest) wears gilded magic plate armor that enables flight.   Whenever they’re not praying to Tempus or fighting, Hammers train with their weapons, drill to hone battlefield discipline, tend the wounded, repair arms and armor, and tend to pack beasts and their harnesses, in the service of transporting an army’s provisions.   Hammers are allowed to accept fees for weapon training and for making and repairing arms and armor, and most do so. The forges in Temples of the Lord of Battles are seldom silent, as the priests take turns at being weaponsmiths, armorers, and farriers. Many farmers who never want to be closer to war than hearing tales at the local tavern pay their coppers regularly into the treasuries of Tempus to have their horses and oxen shod.   Hammers are not encouraged to exalt them¬selves or establish personal reputations, and are strictly forbidden to hire or lend themselves out as battlefield generals, except when leading a holy force of Hammers against a religious foe. As a result, there are no known prominent Hammers, though Tempuran clergy are everywhere and are universally respected by professional soldiers.

 
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