Dlarun
This bone-white metal can take a high polish and is often mistaken for ivory when seen in finished items, but it has a distinctive greenish sheen in candlelight and when in the pres¬ence of magical radiances. Dlarun is a little-known metal of the halflings, who take care to keep word of it as paltry and as inaccu¬rate as possible. Dlarun is usually encountered after having been formed by halflings into small figurines, inlay plates, or knobs and pommels shaped like beast claws, acorns, or other elements of nature.
Derived from roasting clay dug from the banks of certain rivers, dlarun is first gathered as white chips among fire ash that are then melted in a hot crucible that is filled with a secret mix¬ture of liquids. A lump of soft, soaplike metal results that can be readily carved by anyone with a sharp knife. When the desired end result has been achieved, a second heating —in the open flames of a fire fueled and supplemented by secret ingredients, this time — transforms the metal into lightweight rigidity. It is thus ideal for item adornment and has the added property of steadying the mind of any being in direct (bare flesh) contact with it, allow¬ing them to make all saving throws vs. enchantment/charm and illusion/phantasm spells (and similar psionic or spell-like power effects) at a +1 bonus.
Items made primarily of arandur automatically succeed in all item saving throws vs. fall, normal fire, cold, and electricity. They receive a +1 bonus to all item saving throws vs. acid, crushing blow, disintegration, magical fire, and lightning.
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