Dwarvish

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Dwarven Languages

  Northern Dwarven:   Arctic Dwarven: Kurit   Shield Dwarven: Galenan, Shanatan   Grey Dwarven: Duergan   Southern Dwarven:   Gold Dwarven: Authlan, Riftspeak    

Daily Dwarf Common in the Realms

    Dwarves have their own proud, ancient tongue, but increasing numbers of the Stout Folk (as a result of dwelling and working with humans and other races on the surface of Faerûn) speak Common daily. Here follow a few handy linguistic notes on "Dwarf Common" (that is, sayings and coined words often uttered by dwarves when speaking Common).  

Phrases

  A little down!: (originally accompanied by letting a sparse handful of sand or gravel fall from one's palm) -- means "So it goes!" (Or, to modern, real-world speakers, a variant on "That's the way the cookie crumbles!")   A fair fallhammer!: something satisfyingly good, such as a meal, a brawl, a decision, or victorious confrontation.   Curlbeard: something bitter or disgusting in taste or smell, or something nauseating.   Goldnose: haughty (behavior called "highnose" by any human in the Realms not a member of, or trying to pretend membership in, the upper classes). Dwarves find such behavior contemptible in elves and amusingly silly when practiced by humans.   Ho! That one had teeth in it!: used in commentary on anything large and uncomfortable such as a belch, breaking wind, a blow to the head, or a fall.   Shards!: a gentle oath derived from the loss of a gemstone or good building-stone that breaks into fragments. It's the equivalent of a real-world speaker saying, "darn it all!" or a similarly mild expletive.   Unbearded: foolish talk or deeds (an "unbearded one" is a fool, "full-unbearded" is a mad dwarf). Dwarves never apply this word to non-dwarves (because, as the old dwarf joke goes, all non-dwarves can safely be assumed to be fools until proven otherwise, and such proof appears for only a handful of individuals once or twice a century). Something that's "fair unbearded" is reckless or dangerous.  

Dethek Borrow Words

  Darrown: (pronounced "darr-OW-nn") noble, superb, supremely dwarf-like and praiseworthy (even an act or the speech of a non-dwarf, such as an elf risking his life to save a dwarf in battle).   Galakkur: applied to anything messy, untidy, or sloppy. It's derived from the name of a legendary dwarf who did everything fast but in slapdash manner, heedless of even obvious consequences. The real Galakkur lived some eight centuries ago. Tavern-tales give him various, improbably sticky ends. His misdeeds have been greatly exaggerated since by the addition of many invented tales of his life and doings.   Mardarl: an effort to hide something, either physically or by withholding information (or twisting a conversation onto another topic, right now). An example would be a false name, particularly when used to conceal gender (for instance, a female dwarf using a name such as Brokh or Garlfang to make non-dwarves think they're dealing with a male).   Ogurkh: (pronounced "OH-gurk") something unbelievable, insane, monumentally stupid, or the result of crazed, dunderheaded, or scarcely-to-be-believed actions. "Blazing proper ogurkh" is an exasperated dwarf's straining-to-stay-polite comment on something that really upsets or irks him. "Burns me ogurkh" is the dwarven equivalent of "sticks in my craw."   Paerth: (pronounced "PAIR-urth") the disgusted equivalent of balderdash, piffle, not bloody likely, or fat chance!   Sprendle: a trick, prank, or deliberate misdirection, especially if lighthearted and harmless or meant to prevent a confrontation.   Tarunter: a word to describe anything pretentious or fussy (such as elven dancing and most human festival celebrations or "goldnose" etiquette). Dwarves never apply this word to religious customs, dress, or rituals, even of a human faith they barely understand or that seems fussy at first glance.   Vellamorn: treasure, valuables, hidden wealth. Originally a silly euphemism for gold used in dwarf rhymes and jests (derived from the name of a fictitious dwarf maiden in a ballad who wore only gowns made of linked gold coins). This has become a code-word for dwarves wanting to discuss (for example) gold coins without saying "gold coins" where others might overhear.     By Ed Greenwood "Now," Azoun murmured. "Just through here . . ." He reached back his hand to his queen and drew her forward -- only to fling up his arm like an iron bar to bring her to a sudden, silent halt, raising a finger to his lips and pointing at the wall. A rough male voice could be heard growling faintly, "A fair fallhammer, that!" Filfaeril lifted one of her eyebrows in a silent question. Azoun smiled, raised an 'I'll explain this, really I will' finger to forestall any comment she may have made, then cocked his head to listen to whatever else the unseen speaker had to say. Dwarves have their own proud, ancient tongue, but increasing numbers of the Stout Folk (as a result of dwelling and working with humans and other races on the surface of Faerûn) speak Common daily. Here follow a few handy linguistic notes on "Dwarf Common" (that is, sayings and coined words often uttered by dwarves when speaking Common). A little down! (originally accompanied by letting a sparse handful of sand or gravel fall from one's palm) -- means "So it goes!" (Or, to modern, real-world speakers, a variant on "That's the way the cookie crumbles!") A fair fallhammer! -- something satisfyingly good, such as a meal, a brawl, a decision, or victorious confrontation. Curlbeard -- something bitter or disgusting in taste or smell, or something nauseating. Darrown (pronounced "darr-OW-nn") -- noble, superb, supremely dwarf-like and praiseworthy (even an act or the speech of a non-dwarf, such as an elf risking his life to save a dwarf in battle). Galakkur -- applied to anything messy, untidy, or sloppy. It's derived from the name of a legendary dwarf who did everything fast but in slapdash manner, heedless of even obvious consequences. The real Galakkur lived some eight centuries ago. Tavern-tales give him various, improbably sticky ends. His misdeeds have been greatly exaggerated since by the addition of many invented tales of his life and doings. Goldnose -- haughty (behavior called "highnose" by any human in the Realms not a member of, or trying to pretend membership in, the upper classes). Dwarves find such behavior contemptible in elves and amusingly silly when practiced by humans. Ho! That one had teeth in it! -- used in commentary on anything large and uncomfortable such as a belch, breaking wind, a blow to the head, or a fall. Mardarl -- an effort to hide something, either physically or by withholding information (or twisting a conversation onto another topic, right now). An example would be a false name, particularly when used to conceal gender (for instance, a female dwarf using a name such as Brokh or Garlfang to make non-dwarves think they're dealing with a male). Ogurkh (pronounced "OH-gurk") -- something unbelievable, insane, monumentally stupid, or the result of crazed, dunderheaded, or scarcely-to-be-believed actions. "Blazing proper ogurkh" is an exasperated dwarf's straining-to-stay-polite comment on something that really upsets or irks him. "Burns me ogurkh" is the dwarven equivalent of "sticks in my craw." Paerth (pronounced "PAIR-urth") -- the disgusted equivalent of balderdash, piffle, not bloody likely, or fat chance! Shards! -- a gentle oath derived from the loss of a gemstone or good building-stone that breaks into fragments. It's the equivalent of a real-world speaker saying, "darn it all!" or a similarly mild expletive. Sprendle -- a trick, prank, or deliberate misdirection, especially if lighthearted and harmless or meant to prevent a confrontation. Tarunter (sometimes "a proper tarunter") -- a word to describe anything pretentious or fussy (such as elven dancing and most human festival celebrations or "goldnose" etiquette). Dwarves never apply this word to religious customs, dress, or rituals, even of a human faith they barely understand or that seems fussy at first glance. Unbearded -- foolish talk or deeds (an "unbearded one" is a fool, "full-unbearded" is a mad dwarf). Dwarves never apply this word to non-dwarves (because, as the old dwarf joke goes, all non-dwarves can safely be assumed to be fools until proven otherwise, and such proof appears for only a handful of individuals once or twice a century). Something that's "fair unbearded" is reckless or dangerous. Vellamorn -- treasure, valuables, hidden wealth. Originally a silly euphemism for gold used in dwarf rhymes and jests (derived from the name of a fictitious dwarf maiden in a ballad who wore only gowns made of linked gold coins). This has become a code-word for dwarves wanting to discuss (for example) gold coins without saying "gold coins" where others might overhear. So Azoun and Filfaeril, still in the tavern that's much more than a tavern, are eavesdropping on a dwarf. Our next column will reveal what happens to them next -- and more.   Джерело:    
 
 
 
 
 
 
 
 
  AEdit ae "gold"[1] aelin "gold-work"[1] agland "sword"[1] aetharn "gold lust"[2] alagh "battle-glory, valor"[1] ar "to cut, slash, lay open"[1] arantym an edible fungus known to humans as ripplebark.[3] arau "great, huge, gigantic" [1] arauglor "ocean, sea"[1] Araurilcaurak "Great pillar cavern"[4] Arausamman "Great Friend", a term of respect.[5] arglar "to butcher"[1] BEdit barak "backbone, strength, shield"[1] barakor "those who shield"[6] bedorn "disbelief, lies, mistakes, exaggeration, distortion."[1] beldarak "treachery"[1] beldarakin "treacherous creatures"[7] brok "trove"[8] burakrin "way through, passage"[1] CEdit calass "thief, miscreant, untrustworthy person" calassabrak "the flawed who aren't to be trusted"[9] Calassabrak were also duergar who were dishonored and shunned.[9][10] caradhak (ka-RAD-ack) illithid or mind flayer[11] caradhaker (ka-RAD-ack-er) "mindstalker"—an individual or a group of dwarves dedicated to hunting illithids.[11] caurak "cavern"[1] corl "to kill"[1] corlar "killer"[1] DEdit daern "familiar"[12] dauble "treasure, valuable"[1] deladar "to descend, to go down"[1] deladaraugh "to die in battle"[1] delvar "to dig"[1] donnar "metal ore"[1] dunglor "underground lake"[1] dunglorrin "overlake"[13] dunlur "underground river"[1] EEdit endar "cave" (on the surface, one not linked to extensive underways)[1] erach "scabbard"[14] FEdit faern "home"[15] findar "good luck, good fortune, favorable chances"[1] forak "empty"[14] GEdit ghohlbrorn the dwarven name for the bulette[16] glor "lake"[1] glander "gems", including natural uncut stones[1] gordul "gods forfend!" or "gods, look at this!" (an oath of amazement or despair)[1] groht "stone"[17] HEdit halaur "gift"[1] hamar "hammer"[18] hamarhaast "hammer of ashes"[18] hurnden "payment"[1] IEdit ilith "deal, agreement, trust in one's word or honor"[1] JEdit jargh "idiot", "joker", also a term used for halflings[1] KEdit kuld "axe"[1] kuldjargh "axe idiot"[19] LEdit lhar "gap, (mountain) pass"[1] lhargh "loose stone, bad to work or unsafe"[1] llur "large (wide) river"[1] lur "river" or "stream"[20] lurgh "marsh", "fen"[1] lurmurk "bog", "muskeg" (concealed waters)"[1] MEdit morndin "peak", "height" (especially of mountains, but also used to speak of high ledges, ranks of individuals, or particularly tall creatures)[1] mrin "to climb", hence mrinding means "climbing"[1] mur "to disagree", hence murmel means "to argue", "to debate"[1] murmelings "arguments", "criticism", "words of dissension"[1] mycos "fungus"[21] NEdit naek "killers"[14] norogh "evil creatures", "enemies" or "foes", usually unknown[1] noror "enemies: (known)[1] noroth "enemy lair, area"[1] OEdit ol "magic, magical power or items"[1] olara "natural magic, not used or influenced beings"[1] olor "world, all lands, the entire territory of Toril seen by, and known to, dwarves"[1] olaramorndin "magical peaks"[22] PEdit parlyn "clothing, especially usual or expected (proper or fitting) adornment"[1] REdit raugh "death", "an ending", "it's over" (especially feuds and love affairs)[1] ril "pillar"[4] rorn "destruction", "devastation", "war"[1] rorntyn "battlefield"[1] rrin "over", "above"[1] rune "familiar", "known"[1] runedar "familiar place, haven, home"[1] Rrinnoroth "place over enemy land"[23] SEdit Sabrak "broken", "cracked", "flawed"[24] saman "trusted friend", "shield brother", "battle companion"[1] samryn "trustworthy", "honest", "honorable", or "bearable"[1] sargh "disgusting thing or ocurrance", orcs or Orc-work[1] Sarghathuld "orc bane", as in the sword Sarghathuld.[5] sonn "good stone"[1] splendarr "bright", "shining", "hopeful", "beautiful"[1] Splendarrllur "Shining River"[20] TEdit taerin "love" (true love, deep love)[1] tarjteir "place of happy gathering" in the Deep Realm dialect[25][26] thalorn "kindness", "caring", "good deed"[1] thaolet an oil used as a preservative and rust remover[27] tharn "love", "lust"[1] thord "bone"[1] thorden "bones"[1] thork "death", "excrement", "decay", "carrion"[1] thuldor "those who endure"[28] thulduk "fate", "doom", "ill luck", or (spoken in irony) everyday cheery tidings or good fortune[1] tindul "clumsiness", "clumsy work" (especially smithcraft)[1] tor "hill", "knoll" (especially if bare rock in places, and smaller then a mountain or crag)[1] torst "adventure", "fun", "welcomed danger"[1] torune "hold"[13] Turlaghh "Field of Broken Dreams"[29] tyn "field", "open place" (above ground)[1] UEdit ultok "meeting place"[1] ultokrinlur "ford" (translates as "meeting place over river")[1] undivver "hope, future plan, strategy"[1] urdunnir "orecutter"[30] VEdit vallahir "mountain meadow" (high valley, especially a 'hanging valley' or alpine plateau)[1] veltel "romance", "courtship", social games and manners[1] vivrik "hunted"[31] Vos "Wild" or "unruly" usually used to describe a Dwarven beer fest. [32] volamtar "blazers of fresh trails"[28] vruden "wood" (material)[1] vrudenla "wooden" or "of wood"[1] vudd "wood", "forest"[1] vuddar "of the jungle"[33] vudlur "woods stream"[20] WEdit wurgym "ugliness", "ugly thing/being"[1] wurdlur "current", "racing water" (dangerous)[1] wurn "water" (especially useful or drinking water)[1] XEdit xoth "knowledge" (especially dwarf-lore and secret or special knowledge)[1] xunder "secrets", "dark deeds", or "treasure-talk"[1] YEdit yaugh "a climb"[1] yaughadar "stairs", "steps"[1] yauthlin "rope"[1] yauthmair "handholds" or "no clear way"[1] yauthtil "elevator" (non-magical; a magical elevator is olyauthil)[1] ZEdit zander "adventurer", "rogue", "foolish youth", "happy-go-lucky", or "reckless being"[1]

Writing System

 
   


 
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