Eaerlann

[breadcumb]   Нашему сайту необходима поддержка - поскольку любого свободного времени не хватает.   Подпишитесь на Boosty или Patreon
Eaerlann, the predominant elven kingdom of the High Forest, endured for nearly six thousand years. The wood elves and moon elves who made up its populace dwelled in woodland cities and towns of fabulous beauty throughout the northern and eastern portions of the High Forest.   While Eaerlann was still a young realm, its leaders noted Siluvanede’s gradual slide toward evil and decided to take decisive action to prevent the Siluvanedenn from repeating the errors of their arrogant ancestors in Aryvandaar. With Sharrven as an ally, the Eaerlanni forcibly subdued the realm of Siluvanede, ushering in a five-thousand-year period of peace and prosperity.   In the waning years of Eaerlann, its population began to dwindle as its residents left for Evermeet or joined the newer realms appearing along the Sword Coast. Thus weakened, Eaerlann was unable to mount any effective defense against the demons of Hellgate Keep that emerged from Ascalhorn in 882 DR, and the realm quickly fell before their onslaught. ■. .   Most travelers seeking the known Eaerlanni ruins go by way of the Old Road, an ancient boulevard of cracked and broken cobblestones that connects Elven Port, Mhilamniir, and the Nameless Dungeon. West of Mhilamniir, forest undergrowth has largely swallowed up the Old Road, though the portions   that occasionally peek through the roots and shrubs can guide travelers to other sites along its path.   Many Eaerlanni cities consisted of hollowed-out trees and platforms connected by dozens of slender rope bridges. Each major settlement held at least one tree-temple dedicated to the elven gods. Most of these cities have long since succumbed to the forces of time and nature, but a few traces of some remain.  

Myth Glaurach

  This fabled, mythal-cloaked city was built upon the nameless ruins of an ancient Aryvandaaran city located amid the rushing waters and deep-forested hills of the Talons, at the headwaters of the Delimbiyr. Myth Glaurach was a gleaming garden city of ornate manors, climbing terraces, and soaring, white-domed towers, but its legendary mythal did not protect it from the ravaging orc horde that sacked it in 864 DR.   In 1372 DR, Countess Sarya Dlardrageth arrived in the ruins of Myth Glaurach with her fey’ri forces and began a meticulous study of the mythal. In the early months of 1374 DR, the dae- monfey sorceress succeeded in corrupting the mythal, perverting many of its ancient wards and using its power to summon and bind large numbers of fiends to her service. Sarya’s army marched against the elves of Evereska and the High Forest and wrought great destruction until a host assembled in Evermeet by Lord Seiveril Miritar halted her forces and drove her back. The sun elf mage Araevin Teshurr of Evermeet managed to remove Sarya’s corruption from the mythal and alter it to prevent future tampering by fiends. The daemonfey abandoned Myth Glaurach shortly after Sarya’s defeat.   Presently, most of Evermeet’s host is still encamped in the ruins of Myth Glaurach, and Lord Seiveril Miritar has dispatched numerous search parties and patrols to search out Sarya’s new hiding place. The elves have not yet charted the destinations of the numerous portals they have found buried in the tunnels below the grand mage’s former palace.  

Mhilamniir

  This Eaerlanni city once boasted numerous temples dedicated to the Seldarine. In fact, Mhilamniir was the seat of power for Eaerlann’s elf clergy before the demonic hordes struck. The rav¬aged city was largely reduced to rubble by the demons of Hellgate Keep, and its ruins are now entirely covered over by thick moss and tangles of ivy.   The largest surviving building in Mhilamniir is a great temple to Corellon that stands in a grove near the city center. For more than six hundred years, the very old female green dragon Chloracridara and her brood have made their home beneath the temple’s shattered dome. A bizarre woodsman (NE male half-green-dragon/wood half-elf ranger 5/sorcerer 2) who claims kinship with the dragon offers travelers the opportunity to question his all-knowing mother, provided they can meet her price.  

Hellgate Dell

  Ascalhorn was established atop Ascal’s Horn in the northeastern corner of the High Forest to defend Eaerlann’s frontier. After the fall of Netheril, the Eaerlanni conceded the stronghold to Netherese refugees, a decision which proved costly centuries later. A Netherese wizard named Wulgreth began summoning devils to the city in 820 DR to win an advantage over his rivals. In desperation, other wizards heeded the whispers of fey’ri agents and began summoning demons in 880 DR. In the Year of the Curse (882 DR), the summoned demons wiped out the summoned devils and then seized the city. Shortly thereafter, the demonic horde swept down Delimbiyr Vale and overran both Eaerlann and Ammarindar.  
Show spoiler
Five years ago, the Harpers razed the ruins of Ascalhorn (also known as Hellgate Keep). The great treant Turlang claimed stewardship over Hellgate Dell and extended the borders of the High Forest to envelop its ruins. Vigilant treants now stand guard over the site to keep explorers from entering and fiends from

 
Если вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
 
 
Внимание! Имеется скрытый контент, доступный только подписчикам. Подписка - бесплатна. Детальнее - читай здесь.
 
  Вы можете присвоить себе следующие роли, чтобы расширить видимый контент:   Silver Marches   Daggerford   Baldur's Gate   Neverwinter   Waterdeep   Deadsnows
  RSS канал данного сайта   Подпишитесь на Boosty или Patreon

Комментарии

Please Login in order to comment!