Glimmerwood

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Previously known as the Moonwood and the Cold Wood, the two forests have grown together in recent years and are now known collectively as the Glimmerwood. The elves of the Moonwood, as much a part of Luruar as any human city, still refer to their ancestral homelands within the Glimmerwood as the Moonwood. The elves kept the forest cleansed of orcs and goblinoids, but lacked the power and the will to clear the People of the Black Blood, Malarite werewolves who lived primarily in the northern reaches. The Moonwood is also home to cells of the Eldreth Veluuthra, an elven supremacy movement that despises all non-elves. Being that the Moonwood are firm allies of the humans and dwarves nearby, this organization is completely illegal, but thrives nevertheless. Some of them have become werewolves themselves, and fight with the People of the Black Blood for supremacy over the northern fringe of the forest. The eastern half of the Glimmerwood, formerly known as the Cold Wood, is the territory of the Red Tiger clan of the Uthgardt barbarians. Pockets of orcs and ettins fight with the Uthgardt for control of the forest. Many Uthgardt outcasts also live in the eastern Glimmerwood, as it stands at the far fringe of Uthgardt wilderness. The Eldreth Veluuthra might make for better pawns than one might expect, given their hostility towards the kind of racemixing that goes on in any given D&D party. While they might want to conquer all the Sword Coast (if not the world) for the elves as it was before the Crown Wars, a charismatic diplomat could persuade them to accept the Glimmerwood as their own and thus use them as catspaws to destroy the orcs, ettins, Uthgardt barbarians, and the Children of the Black Blood in other parts of the forest. That said, a pawn who will refuse all calls to arms and does no trade is really more a neutral faction. Almost any party will be better off rooting them out and using either the Uthgardt barbarians or the orcs and ettins from the Cold Wood as local rulers. The real utility in the Eldreth Veluuthra, then, is to use them to stage a coup and drive out the Moonwood elves before subsequently destroying them with the Uthgardt barbarians or an orc-ettin coalition. This way the Moonwood is brought under the party's control and no war is provoked with Luruar. The alternative is, of course, to befriend the Moonwood elves by helping them defeat the Children of the Black Blood, although it would be difficult to convince them to defect from the Silverymoon sphere of influence considering they do not face serious danger from the werewolves in the northern forest (individually most elves would be in serious danger against the average werewolf, of course, but the werewolves are few enough that elves are rarely attacked in the first place). A party that was already aligned with Silverymoon would benefit from entrenching the Moonwood elves (and maybe also Uthgardt barbarians) as sole rulers of the Glimmerwood, but otherwise it would likely be wiser to drive them out.

 
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