Gray Wolf Tribe
Племя Серого Волка
Варвары Серого Волка это убийственные оборотни, которые перемещаются стаями вместе с обычными волками. Они преследуют и убивают тех, кто выжил после их атак, чтобы предотвратить распространение ликантропии среди существ, не состоящих в их племени.
Стаи Серых Волков (так кланы себя называют) можно встретить на Севере, от Побережья Меча на западе до долины Делимбийр на востоке. Искатели приключений из Невервинтера недавно убили последнего великого вождя Серых Волков, Сайкена Ночного Сполоха.
Энвир Сайкендоттир стал вождем стаи отца и планирует напасть на Невервинтер, чтобы доказать, что он достоин стать следующим великим вождем племени.
Grey Wolf Tribe Ancestor Mound: Ravenrock Chieftain: Alrik Tenstone Shaman: Clovis Greenteeth Ritual Enemy: The orcs of Gauntlgrym Beast Power: Lycanthropy. Regardless of the phase of the moon, the shaman may assume wolf form, or awaken latent lycanthropy in another tribes¬man. Though they are not the most numer¬ous or the most powerful, this is the most feared of the Uthgardt tribes. Long ago, the tribe adopted human ref¬ugees from the lost city of Gauntlgrym. The evil that had possessed the city caused the tribe to be cursed with lycanthropy. Any tribesman who pos¬sesses Greywolf blood becomes a wolf under the light of the moon (although those who are adopted by other tribes slowly lose the curse). On moonlit nights, the entire tribe roams the wil¬derness in search of prey. During Runemeet, the Blackraven tribe tolerates the Grey Wolves at their shared ancestor mound of Ravenrock — so long as the moon is not full. GRAY WOLF TRIBE The Gray Wolf barbarians are murderous werewolves, which roam in packs with ordinary wolves. They hunt down and kill those who survive their attacks to prevent the spread of lycanthropy among non-tribe members. Gray Wolf packs (as the clans call themselves) can be found throughout the North, as far west as the Sword Coast and as far east as the Delimbiyr Vale. Adventurers from Neverwinter recently slew the last great chief of the Gray Wolves, Syken Nightblaze. Envir Sykensdottir has taken over her father’s pack and plans to attack Neverwinter to prove that she should be named the next great chief of the tribe. The Gray Wolf Tribe The Gray Wolf tribe shares the same ancestor mound as the Black Ravens (Raven Rock), but its members seldom journey there any more. All the members of this tribe are afflicted with lycanthropy. Legends speak of the curse being the ages of the tribe's foolish decision to harbor refugees from the lost city of Gauntlgrym, but the truth of the matter is lost among the snows of too many winters past. The result is a tribe that is now more bestial than human, and more savage than any of its fellows. Savagery is a way of life among the Gray Wolves, and the tribal leaders teach the younger generations that their curse of lycanthropy is in fact a mark of distinction, and something of which they should be proud. Tales popular from Luskan to Citadel Adbar tell of the bloodcurdling rites the tribe performs under the full moon, howling around its campfires like a huge family of monstrous beasts. Prisoners unlucky enough to fall in the hands of the Gray Wolves are often sacrificed to their beast totem on these ceremonial nights, sometimes at Raven Rock, the Gray Wolf ancestor mound. Unlike the other lycanthropes native to the Silver Marches, the Black Blood, the Gray Wolves have no association with Malar. In fact, the two groups give one another a wide berth. The Gray Wolves see the lycanthropes of the Black Blood as abominations in the eyes of Uthgar. It is almost certainly true that some of the depredations of Black Blood lycanthropes have been blamed unfairly on the Gray Wolves. The Gray Wolves live primarily by hunting, and they range far and wide across the northern stretches of the Marches, the Savage Frontier, and the Sword Coast North. Encounters with them are rare, but apt to be hostile if the Gray Wolves believe that they have been insulted or denied a kill they think is rightfully theirs. Племя Серых Волков, состоявшее полностью из ликантропов, было уничтожено Селунитским походом из-за племенного проклятия. Некоторые из выживших Серых Волков получили убежище среди других Утгардтских племён. Племя серого волка Варвары Серого Волка это убийственные оборотни, которые перемещаются стаями вместе с обычными волками. Они преследуют и убивают тех, кто выжил после их атак, чтобы предотвратить распространение ликантропии среди существ, не состоящих в их племени. Стаи Серых Волков (так они себя называют) встречаются на Севере, от Побережья Меча на западе до Долины Делимбийр на востоке. Искатели приключений из Невервинтера недавно убили последнего великого вождя Серых Волков, Сайкена Ночного Сполоха. Энвир Сайкендоттир стал вождем стаи отца и планирует напасть на Невервинтер, чтобы доказать, что он достоин стать следующим великим вождем племени. Племя Серого Волка Члены Племени Серого Волка - ликантропы, превращающиеся в волков в полнолуние. Члены племени, которые ушли и присоединились к другому племени, теряют проклятие после того, как проведут год введенными в тотем другого племени Утгарда. Курган предков: Воронья Скала. Ритуальный враг: Орки.
Grey Wolf Tribe Ancestor Mound: Ravenrock Chieftain: Alrik Tenstone Shaman: Clovis Greenteeth Ritual Enemy: The orcs of Gauntlgrym Beast Power: Lycanthropy. Regardless of the phase of the moon, the shaman may assume wolf form, or awaken latent lycanthropy in another tribes¬man. Though they are not the most numer¬ous or the most powerful, this is the most feared of the Uthgardt tribes. Long ago, the tribe adopted human ref¬ugees from the lost city of Gauntlgrym. The evil that had possessed the city caused the tribe to be cursed with lycanthropy. Any tribesman who pos¬sesses Greywolf blood becomes a wolf under the light of the moon (although those who are adopted by other tribes slowly lose the curse). On moonlit nights, the entire tribe roams the wil¬derness in search of prey. During Runemeet, the Blackraven tribe tolerates the Grey Wolves at their shared ancestor mound of Ravenrock — so long as the moon is not full. GRAY WOLF TRIBE The Gray Wolf barbarians are murderous werewolves, which roam in packs with ordinary wolves. They hunt down and kill those who survive their attacks to prevent the spread of lycanthropy among non-tribe members. Gray Wolf packs (as the clans call themselves) can be found throughout the North, as far west as the Sword Coast and as far east as the Delimbiyr Vale. Adventurers from Neverwinter recently slew the last great chief of the Gray Wolves, Syken Nightblaze. Envir Sykensdottir has taken over her father’s pack and plans to attack Neverwinter to prove that she should be named the next great chief of the tribe. The Gray Wolf Tribe The Gray Wolf tribe shares the same ancestor mound as the Black Ravens (Raven Rock), but its members seldom journey there any more. All the members of this tribe are afflicted with lycanthropy. Legends speak of the curse being the ages of the tribe's foolish decision to harbor refugees from the lost city of Gauntlgrym, but the truth of the matter is lost among the snows of too many winters past. The result is a tribe that is now more bestial than human, and more savage than any of its fellows. Savagery is a way of life among the Gray Wolves, and the tribal leaders teach the younger generations that their curse of lycanthropy is in fact a mark of distinction, and something of which they should be proud. Tales popular from Luskan to Citadel Adbar tell of the bloodcurdling rites the tribe performs under the full moon, howling around its campfires like a huge family of monstrous beasts. Prisoners unlucky enough to fall in the hands of the Gray Wolves are often sacrificed to their beast totem on these ceremonial nights, sometimes at Raven Rock, the Gray Wolf ancestor mound. Unlike the other lycanthropes native to the Silver Marches, the Black Blood, the Gray Wolves have no association with Malar. In fact, the two groups give one another a wide berth. The Gray Wolves see the lycanthropes of the Black Blood as abominations in the eyes of Uthgar. It is almost certainly true that some of the depredations of Black Blood lycanthropes have been blamed unfairly on the Gray Wolves. The Gray Wolves live primarily by hunting, and they range far and wide across the northern stretches of the Marches, the Savage Frontier, and the Sword Coast North. Encounters with them are rare, but apt to be hostile if the Gray Wolves believe that they have been insulted or denied a kill they think is rightfully theirs. Племя Серых Волков, состоявшее полностью из ликантропов, было уничтожено Селунитским походом из-за племенного проклятия. Некоторые из выживших Серых Волков получили убежище среди других Утгардтских племён. Племя серого волка Варвары Серого Волка это убийственные оборотни, которые перемещаются стаями вместе с обычными волками. Они преследуют и убивают тех, кто выжил после их атак, чтобы предотвратить распространение ликантропии среди существ, не состоящих в их племени. Стаи Серых Волков (так они себя называют) встречаются на Севере, от Побережья Меча на западе до Долины Делимбийр на востоке. Искатели приключений из Невервинтера недавно убили последнего великого вождя Серых Волков, Сайкена Ночного Сполоха. Энвир Сайкендоттир стал вождем стаи отца и планирует напасть на Невервинтер, чтобы доказать, что он достоин стать следующим великим вождем племени. Племя Серого Волка Члены Племени Серого Волка - ликантропы, превращающиеся в волков в полнолуние. Члены племени, которые ушли и присоединились к другому племени, теряют проклятие после того, как проведут год введенными в тотем другого племени Утгарда. Курган предков: Воронья Скала. Ритуальный враг: Орки.
Gray Wolf Characters
A player character barbarian who hails from the Gray Wolf tribe is very probably a lycanthrope, and that presents some special challenges for most campaigns. The DM should consult the Powerful Races sidebar (FRCS page 21) before permitting a player to create a barbarian character that is afflicted with lycanthropy. If the DM chooses to permit such a character in the game, he or she should assign a level adjustment as described in Monsters as Races (DMG page 172).Если вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
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