The Company of the Errant Gauntlet
A rollicking band of adventurers led by a pair of Cormyrean lordlings, the Company of the Errant Gauntlet is a well known adventuring band that was formed in the holding cells of a Purple Dragon garrison in Suzail by a pair of last-in-line-to-head-their-families nobles.
Lord Vorast Illance first met Lord Garlamond Anvilstone after Vorast was struck in the head by an errant gauntlet that was propelled aloft by unseen hands during an evening of merrymaking at the House of the Lynx[1], in Suzail.
Vorast determined that Garlamond was the likely culprit and gave him a solid thump on the head[2]. Garlamond objected to this invasion of his personal space and a healthy disagreement ensued. The two lordlings soon found themselves ensconced with their hangers on in adjoining cells at a conveniently placed Purple Dragon garrison located just around the corner from the Lynx, and after a nightlong conversation punctuated by wit, much insults and laughter, the two nobles agreed to join forces and make an interesting life together.
The Errant Gauntlet went on to make a name for themselves up and down Cormyr, their reputation owing as much to their capacity to get into trouble as their successful adventuring forays into the Stonelands[3] and the nearby Shaddan Hills.
The Gauntlets attract followers wherever they go and not a few priests of Tymora ride with them. The Gauntlets are said to be well equipped and never short of mounts or food, which has led some to claim the Gauntlets have spent more coins decking themselves out than they’ve ever recovered in all the dungeons and ruins they’ve explored. Their ranks swelled to the point they could match numbers with a small mercenary company, but time and travail whittled them back down to size.
The return of the Errant Gauntlet to Suzail was met with hurried preparation by the various establishments the Gauntlets favor[4], as the rumors heralding their eminent arrival claimed they’d made a successful foray into the Lands Under Shadow and returned with a nigh-ancient Illance family treasure--an occasion for which they planned to celebrate for a full tenday.
But a single day had yet to pass before the entire Company disappeared from Suzail. This was a surprise to many, but King Foril’s declaration the following morning that the Company were being hunted high and low by every last servant of the Crown stunned all. The bonfire of speculation was set to burning ever higher by the rumored disappearance of Lady Velyandra Illance and several of her sons in days that followed.[5]
What follows is the last known roster of the Gauntlets, as recorded by the lady bard Naranralee of Manyghosts, who spent an evening entertaining the Company in the shadow of Calantar’s Bridge, ere they road hard for Suzail the next morning[6]:
(All humans, unless otherwise stated.)
Lord Garlamond Anvilstone, Fighter 6
Lord Vorast Illance, Fighter 5
Lhornadan of Arabel, Cleric 3 of Tymora
Sember “the Laughing Lady” of Arabel, Cleric 3 of Tymora
Janesse Ironboots, Cleric 2 of Tymora
Orlagar “Ogreslayer” Tallowbold, Cleric 4 of Tempus
Semphra* “the Silent”, Thief 4
Nars Whitesail, Thief 4
Orm, Fighter 4
Dalatha of Wormtower, Fighter 3
Rasalra of the Many Daggers, half-elf Fighter 3
Malamper “Twice Drowned” of Swampgate, Fighter 2
Thurgal of Stagsteads, Fighter 2
Randelio, Fighter 2
Voruld, Fighter 2
Izntine* of Calimport, Fighter 2
Phelhele* of Calimport, Fighter 2
Brorn “the Young”, Fighter 1
Mythandra Jhansibur, Wizard 7
(*Most likely an alias.)[7]
[1] There is some debate amongst those whose claim to importance is the proper recollecting and remembering of the doings of the nobility as to which establishment the two nobles first met: some say it was in the Lady Murmurs Yes, while others swear on their lives it was the Blackflame Curtain. These debates are considered beneath the regular clientele of the House of the Lynx, where one could until recently find mounted on the wall in the main receiving room a fine wooden plaque overlaid with a sheet of copper, on which a brightly polished gauntlet was set. Engraved in fine letters beneath the gauntlet were words attributed to Vorast and Garlamond, “I can see the shape of my knuckles in the bruises on your face,” and “No man should ever travel without his codpiece.” Regulars of the Lynx believe the plaque was removed out of deference to King Foril, but as the owners of the Lynx swore first to agents of the Crown and later to the cloaked and hooded agents of one rich and powerful noble, the plaque was stolen.
[2] One may not move about inside the House of the Lynx without first surrendering one's weapons, thus the use of fists and handy pieces of armor by our intrepid nobles.
[3] Their adventures in and under the Ruins of Amazandar have become the stuff of legend, thanks to bards traveling Cormyr’s many roads (the Gauntlets always make an effort to befriend bards wherever they find them). Likewise their exploits in Arabel, where (according to the aforementioned bards) the Gauntlets have had much success in uncovering duplicitous merchant activity, revealing Sembian spies and countering the nefarious influences of outlander mages, and they enjoy a good warehouse fight.
[4] “To run the gauntlet” is a phrase often used by lads and ladies of the night hired out by the adventuring company whenever they return to Suzail.
[5] See the pair of entries for Eleint (September), and Marpenoth (October) in the Current Clack: Cormyr scroll.
[6] Declining heartfelt offers to join the Company as they departed. Naranralee was last seen riding with a long train of merchant wagons headed north on Calantar’s way.
[7] Lord Vorast Illance is the youngest of nine brothers and dearly loved by his mother Velyandra, who heaped attention on him and kept him from the worst that his elder brothers inflicted on each other as they jockeyed for the respect and admiration of their father.
Lord Garlamond Anvilstone is the youngest of four; his three brothers are all ten or more years older and he’s regarded as a “late blessing” to the family, if not exactly as an asset.
Semphra and Nars are locked in fierce competition with one another, each trying to outdo the other in tests of skill and daring.
The trio of Chancepriests are all natives of Arabel, each having lived and studied together at the Lady’s House and all in heartfelt agreement that good things come in threes.
Orm is a native of Arabel.
Randelio and Voruld are ex Purple Dragons.
The lady fighters Izntine and Phelhele both claim to hail from far away Calimport, but Vorast suspects that Phelhele comes from somewhere further inland in Calimshan and that Izntine is tasked with protecting her.
Mythandra is the only one of her five sisters not working in some capacity for the Crown of Cormyr.
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Тип
Adventuring Party
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